Showing 466 open source projects for "c code"

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  • 1

    MiniGammon

    2/3 size of Backgammon

    2/3 size of Backgammon application You can get Source Code from http://sourceforge.jp/projects/halfgammon/scm/svn/
    Downloads: 0 This Week
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  • 2

    EngineC

    SDL game engine made for Ludum Dare 24

    Just a game engine set atop SDL, wrote in c++. I took all my old bits of code from previous games and over the last week put them all together to make a misshapen engine. Also, it is the third engine like think iv made so i thought EngineC would sound better than Engine3. Also, made entirely for Ludum Dare 24. Might continue work on it after. Not sure yet.
    Downloads: 0 This Week
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  • 3
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 4
    CDIV GAMES STUDIO

    CDIV GAMES STUDIO

    C/C++ Programing with ALLEGRO 4.2.2 - Win32/64 - LINUX - MACOSX

    CDIV GAMES STUDIO is a programming environment for multimedia applications mostly games using the power of the C/C++ and the graphics library ALLEGRO two are combined in the library CDIV that provides a parallel processing system based on processes style DIV2. Each process is an independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ... In addition CDIV own libraries can be used any of the functions of C/C++ and any of the functions of ALLEGRO.
    Downloads: 0 This Week
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  • 5
    Mouse Bug Patch for Vulcan

    Mouse Bug Patch for Vulcan

    Fixes Mouse Control in Vulcan 3D Chess Program

    ***** NOTE ***** This project has been incorporated into the Vulcan Chess Mods project at http://sourceforge.net/projects/vulcanchessmods/ ***** The Mouse Bug Patch significantly improves responsiveness of Vulcan, an open-source 3D chess program written by Mauro Persano, to mouse events when compiled for use with X11. From the author's site*: "vulcan lets you play against the computer a chess variant inspired by a certain well-known science fiction TV series." *...
    Downloads: 0 This Week
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  • 6

    PGN Viewer Oslo

    PGN Viewer Oslo to load PGN chess notations from flat text file

    PGNViewerOslo is a free open-source chess game viewer for Windows. PGNViewerOslo is based on code from PGN Viewer http://pgnviewer.sourceforge.net/ - a project for which there have been no updates for several years.
    Downloads: 1 This Week
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  • 7
    Quake III Arena

    Quake III Arena

    Quake III Arena GPL Source Release

    Quake-III-Arena is the legendary first-person shooter originally released in 1999, and this repository holds its GPL-licensed source code release. By making the engine code fully open under GPL-2.0 (with licensing details regarding some bundled libraries like zlib), it allows the community to build, port, and maintain the engine, ensuring that the game remains playable even decades later. The release includes all major game subsystems: rendering, physics, network code, game logic, and tools...
    Downloads: 82 This Week
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  • 8

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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  • 9
    gl_Paint

    gl_Paint

    A (very) shitty OpenGL remake of MS-Paint

    I love OpenGL. I also love raw binary data. Ya know what you can do with those two? Create pictures! So, this program just edits some raw binary data for an image, assigns it to an OpenGL texture (what you see when editing), and allows you to edit and save that picture. Wheee.
    Downloads: 1 This Week
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  • 10
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 11
    A console-based RPG for Linux and Windows. We are striving to make it very close to the D&D 3.0-3.5 ruleset. The game is in its early stages at the moment, but we update often. Come and try what we've got so far! Suggestions are always welcome! *Linux development is halted at the moment :(
    Downloads: 0 This Week
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  • 12

    Blend++

    A cross platform 3d c++ game engine

    Blend++ is a cross platform 3d c++ game engine built off of the blender source code. It uses bullet physics for physics, 3-d modeling and rendering using Blender and Opengl, Programming using c++, and much more!!! Check out the blog for current updates about what we are doing and how you can help. :) https://sourceforge.net/p/blendplusplus/blog/ To become a developer click here: https://sourceforge.net/p/blendplusplus/discussion/developer_submission/thread/4e83e4d2/
    Downloads: 0 This Week
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  • 13

    C+- programming language and WinC+- pack

    also download updates from files section

    Please, read Wiki for more information: https://sourceforge.net/p/cplusminus/wiki/Home/
    Downloads: 0 This Week
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  • 14
    Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
    Downloads: 11 This Week
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  • 15
    Guns, Action, Mayhem, Etc.
    A top down shooter game. Right now, it's a defense game, but I plan on creating different games with the same core code.
    Downloads: 0 This Week
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  • 16
    ET: Legacy

    ET: Legacy

    A second breath of life for Wolfenstein: Enemy Territory

    ET: Legacy is based on the source code of the Wolfenstein: Enemy Territory which was released under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.
    Downloads: 0 This Week
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  • 17
    sCthangband is a variant of the roguelike game Angband closely based on the variant Cthangband. It contains a "spoiler" option menu, which gives the player access to much of the information which can be gained by looking at the source code.
    Downloads: 0 This Week
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  • 18
    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 0 This Week
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  • 19

    Morse Master

    Morse Coder / Encoder

    You can code to morse or enode from morse in a simple way. It's written in ANSI C, the source code is redy to be built for unix based systems. There can be bugs in it, but it does the work. I recommend the source code for those who are learning C.
    Downloads: 0 This Week
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  • 20

    SANKit

    Read and write PGN format and test moves for legality.

    SAN Kit was made public in 1993 by Stephen Edwards, the inventor of PGN Chess notation. The original code is in C, and with few comments quite cryptic. In addition, the original author's style was quite quixotic, making it even more difficult to read. This code is now reformatted to modern standards, adds support for NAG codes and comments, and has a "non-CLI" mode for inclusion in chess playing programs. The code has gone through extensive analysis using the llvm/clang compiler and reports no issues at this time. ...
    Downloads: 0 This Week
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  • 21
    Attempting to rebuild MC2 from the released source code from DX to OpenGL and allow to run on Linux. Any help appreciated.
    Downloads: 0 This Week
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  • 22
    SFish

    SFish

    Basic real-time simulation engine in C++

    In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
    Downloads: 0 This Week
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  • 23
    Cosmic Drift

    Cosmic Drift

    A 2D shoot them up game respecting space physics. Alpha.

    Alpha version, for windows and linux. No sound yet. Has the ambition to make people live the feelings of actual space battles, with gravity, planets, asteroids. Dev idle currently, project may stay as is.
    Downloads: 0 This Week
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  • 24

    Wesley's Game

    A game to help beginner programmers learn C(99).

    Wesley's Game is being developed to help beginner programmers learn C99. It is currently in a closed Alpha development stage. Upon reaching the Beta stage, the source code will be released under a custom semi-open source license.
    Downloads: 0 This Week
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  • 25
    Ray enchanter

    Ray enchanter

    Experimental raycasting engine

    Mix between wolf3d and roguelike, put in techno-magic setting (....maybe....). 1/3 of code is made by tutorials by Lode.vandevenne, so credit goes to him. http://lodev.org/cgtutor/ Distributes under LGPL license.
    Downloads: 0 This Week
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