SDL library for Android, including several games.
Port of SDL library to Android mobile platform. There are also several games inside the repository, along with their sources and build files. Both SDL 1.2 and 1.3/2.0 versions are supported (1.3/2.0 support is experimental) Sources are at https://github.com/pelya/commandergenius
VASSAL is a game engine for creating electronic versions of traditional board and card games. It provides support for game piece rendering and interaction, and supports play by email or over a live connection.
RPG character generator for RPG d20 systems.
PCGen is a free open source RPG character generator (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us at http://groups.yahoo.com/group/pcgen/. Support email: email@example.com
Helper Tool for online-manager Hattrick (www.hattrick.org) Please visit https://sourceforge.net/apps/phpbb/ho1/ or our CHPP forum at Hattrick to get support, report bugs or request features. For questions about the program please check our user guide first: http://ho1.sourceforge.net/wiki/.
This project is an auxiliary project for the Windows port of KDE - the K Desktop Environment from http://www.kde.org. It provides binaries and/or sources not located in the main KDE repositories.
OpenSource OpenGL Multiplayer Multiplatform Battle Zone capture the Flag. 3D first person tank game. Project has moved to Github: https://github.com/BZFlag-Dev/bzflag
OpenLierox is an extremely addictive realtime worms shoot-em-up backed by an active gamers community. Dozens of levels and mods are available to provide endless gaming pleasure.
Mega Mario is a Super Mario Bros. 1 clone. It features everything the original features - with better graphics, higher resolution, smoother movement and new levels. The story of Mario and Luigi continues, in old-school style. Also visit the official HP.
A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
Game engine supporting many 3D/2D formats and graphic effects
Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser.
This pack add's custom object and rides into your "RCT3 Platinum" game
The ULTIMATE RCT3!!!! "CTR/CS/Editor/Custom Utility/Custom Mod/Custom Stall/Creator/SID Editor Data/CTR & CS Creator Plugin/RCT3 Model/RCT3 Model Plugin/" Mass Roller Coaster Tycoon 3 Repository!!!! (100% Safe/Legal!!!)
PyKaraoke is a cross-platform karaoke player. It currently supports CDG (MP3+G, OGG+G, WAV+G), MIDI (.KAR, .MID) and MPEG formats.
An open source flight dynamics & control software library in C++
JSBSim is an object-oriented (C++), multi-platform, non linear 6 DoF, Flight Dynamics Model (FDM). The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run as a standalone, batch-mode flight simulator (no graphical displays), or integrated with FlightGear or other flight simulator. The aircraft models included in this project and distribution do not include any proprietary, sensitive, or classified data. This should be rather obvious. All data is derived from textbooks, freely available technical reports, or other public data. Likewise, no proprietary code is included. All code included within JSBSim has been developed on a volunteer basis using publicly available information, and is often directly linked to a particular textbook, for educational reference.
Playing cards in SVG
SVG-cards is a collection of decks of playing cards made with the SVG format. They feature high-quality design from different styles and countries (poker, bridge, french, spanish, etc...) and vectorial representation: it means at any resolution on any support, the quality will remain the same.
QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.
delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
3D Web UI, Embed Web and Flash in 3D Games, based on WebKit
Creative Side is a group of projects designed to unleash creativity through multimedia: graphics and video. Creative Side helps you unleash digital content and share it with friends.
Fast 2d tank arcade game with multiplayer and split-screen modes.
SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
XiangQi Wizard (Chinese Chess Wizard) is a powerful XiangQi (chinese chess) program, which supports UCCI engines. XQWizard Light is the Mobile version for Windows CE and Java ME. ElephantEye is the UCCI engine in XQWizard with strong AI.
A speech synthesis and recognition library that is cross-platform, accessible from Java and C++, and has a very small API. Uses CMU Sphinx4 and FreeTTS internally.
DIS(IEEE 1278.1) Fully Implemented in C++
A complete open source implementation of DIS (Distributed Interactive Simulation) in C++. 1278.1 and 1278.1a are fully implemented including enumerations. Includes several utility classes to help with developing your DIS app. DIS 7 work is ongoing.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...