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- Real Time Strategy
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- Multi-User Dungeons (MUD)
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- License: zlib/libpng License ×
VoxRend is an OpenSource voxel graphic engine. It can be used to create games or simulations, but you can use it to get other graphic representations. Uses tile-maps and can load and render Ken's VOX files. Today it's inactive but I have plans for the1 weekly downloads
A GameEngine using C# and DirectX 9
Schijf is a clone of the 1989 arcade game Pang by Mitchell Corp. It has harpoons, stairs, platforms and, of course, bouncing balls. Some unique features will be added too.
Photon is an API which is designed primarily to ease creation of hardware accelerated 2D games with OpenGL and other open source & cross platform libraries. Photon aims to simplify portable game development, enabling developers to focus on the gamepl1 weekly downloads
Fight Win Prevail is a vehicle-based multiplayer first person shooter.3 weekly downloads
Blackenfall is an online role-playing game system designed to allow you to create or participate in completely customizable RP sessions over the Internet.1 weekly downloads
A simple MUD codebase written in the lightweight programming language Lua.1 weekly downloads
AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.2 weekly downloads
SpriteWorld is a collection of routines Mac programmers can use to implement smooth, fast sprite animation with scrolling and tiling in games and other applications. See also the BlitPixie and Hardwarie projects on SourceForge.1 weekly downloads
The purpose of this project is to develop an engine for running web based Interactive Fiction (also known as text adventures) and to develop a XML based Interactive Fiction Markup Language (IFML).1 weekly downloads
Defunct; see https://github.com/chazomaticus instead.2 weekly downloads
NEW: Bullet is now hosted at http://bullet.googlecode.com
Beta Decay is a 3d FPS/strategy game modeled after tower defense. Basically you build a number of towers/buildings to defend your building from the waves of oncoming enemies. It uses allegro and allegro GL and supports Windows and Linux. Written in C++.
Star Con 1.5. A fan video game prequel to Urquan Masters and sequel to Toys for Bobs first star control. As well as a small fun game, this project to will provide 3d ship models of the star control universe for other developers.1 weekly downloads
A complete framework for game development. Key Technologies: Lightfeather, Bullet, GIMPACT, NVIDIA Cg.1 weekly downloads
Yet another MMORPG game server.
irrAI is an artificial intelligence module for use with the Irrlicht open-source graphics engine.
Moo! it is a compact and basic C++ 2D-Game Framework for user learning on Game Development. Based primarily on OGRE, OIS for input systems and IrrKlang for a very simple audio engine framework, Moo! is intended to be as well a very basic and fun game ...
It's WAU, ad-free and open. WAUMod is a fork of the latest public version of WoWAceUpdater. WAUMod and WoWAceUpdater are both licensed under the zlib license.4 weekly downloads
The artec::engine is a open-source high-level API for Irrlicht and various other engines (e.g. newton). Its the base for Project Atropine, a first person shooter also developed by artec but it should also provide a solid base for other game projects.
"Vikings" is an open-source role-playing game aimed for multiple platforms, with both online and offline capabilities.
This project is dead.
The LuaGameSDK is a suite of compiled Lua binaries and associated modules for creating games in Lua. The framework is based on Lua 5.1 and has bindings for Irrlicht, ODE and OpenAL, and for .NET via LuaInterface.
Anellus-Terrarum MUD source code using the LambdaMOO engine and based on the LambdaMOO-minimal database.
Varzeneh is a FPS game taking place in 2457 A.D. It blends the claustrophobic action in games like aliens vs predator with some R.P.G. tips to enhance game experience at maximum. You are J.Doop a smuggler born in Mu Arae system ...