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- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
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- License: zlib/libpng License ×
sauerbraten with LuaJit2 scripting
Multi-Language Wrapper Collection for the Irrlicht Engine
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Free Volleyball game
A First Person Shooter
3D video music media player lyrics subtitles etc...1 weekly downloads
A 3D game engine based on OSLASH
A ship gun ballistic dynamics model. Prototype possibly for inclusion as a class in a sea warfare game. Development of the project will include visual representation of shell trajectory, editing of shell / gun characteristics.3 weekly downloads
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Another OpenGL Game Framework for Windows
Pulmo, a game where your a jellyfish!
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
This is for the Development of a multi platform core wow server Ran at wowentertainment.dyndns.org
Half-Life : Cubed is an attempt to recreate the Half-Life 1 binaries using the Cube Engine. You need a copy of Half-Life 1 to get this program to work as the project still needs files from the official Half-Life game (textures, audio, etc.)
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Making a game isn't a simple task. That's where Sirrf steps in. The goal of the Sirrf project is to create an extensive, but simple open-source framework to enable rapid game development.
The Mercury Game Framework 2 is a complete C++ game framework. The framework is platform independent and scalable across multiple cores, and covers rendering, input, and audio.
Open-source alternative to the popular BYOND game Space Station 13.
An open-source non-traditional roguelike with heavy emphasis on story and quests.
DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
A fast-paced arcade multiplayer game, which relies on using the physics - against your enemy, or... against yourself!
Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.3 weekly downloads
Developer´s Delight is a completely free framework for creating games. It supports AngelScript, Livetexture of a webcam, Videotexture, Stereoscopic View with multicast network, AI, Game-Networking, Scene controlled by Webserver and many more
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
A 3D multiplayer game. It simulates an war between two teams, and the gameplay is similar to the famous game Worms.1 weekly downloads
Anellus-Terrarum MUD source code using the LambdaMOO engine and based on the LambdaMOO-minimal database.
D5.2 is a web-based game in which players explore an infinite procedurally generated world. They can claim sections of the map and build on them. Design is very open-architecture to allow new terrain generators and game rules to be easily added.