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- License: Mozilla Public License 1.1 (MPL 1.1) ×
NeoenEngine NG (Next Generation) is the evolution of neoengine one,it's a different development from NeoEngine2, it's a direct inherits from NeoEngine one.
This application/toolkit provides an efficient method to render terrains - it is an implementation of Geometry Clipmaps (Losasso and Hoppe 2004) written in OpenGL and C++, as either a stand-alone GLUT app or part of an OpenSceneGraph.
OGF - Open Games Framework. OGF is a 2D game framework base on HGE graph engine. It's provide a standardization develope format and some tools for all who want to develop commercial quality 2D games rapidly and easily.
Open Party is a Board Game with Mini Games like Mario Party. It has an AI, but it takes much more fun with real people.
Moved to github
Open Scores - the free open-sourced scoring system for games in c#. you can have sections (Songs,Battles etc.), subsections (Easy,Hard,Medium,Extreme etc.) and miniscoreboards (for songs in music game etc.), and the best of all worlds - its free!
A clone of the StarSonata game -- a MMO pay-to-play space shooter combining Asteroids and Taipan with a few sim-station elements tossed in. We, the mere fans, want to revisit certain design decisions with the help of the Community and a rebuild.
Open source implementation of NationStates.
Project "HEK" is a resource for programmers who wish to make tag editors for HaloCE/PC/Xbox. It includes an C# Library that has the elements that make up tags in Halo's Maps. We plan on supporting all 3 Halo versions, but right now only support Ha
Puzzle Box 3D is, surprisingly, a puzzle game in 3D. The game consists of a box (each side with 9x9 squares) which are required to be filled in different ways depending on level.
This game engine is designed for use in puzzle and board games where a grid structure is necessary. It was originally developed for use in grid type logic puzzles. This project was started to allow adaptation for other puzzles, like crosswords and sudoku
A tool that will allow the development of 2D RPGs, either the traditional top down or the occassional side scrolling, action, or turn base battle system.
RTADS (for Russian Text Adventure Development System) is a set of libraries built on top of TADS (http://tads.org) that allows to write interactive fiction in Russian. Author: Andrew Grankin
RayGE-GDI II (pronounced: Rage-GDI; Rays Game Engine Version 2)
RollCageX is a free OpenSource game, based on the orignal 3D Driving game Rollcage.
SCRAPIE stands for Source Code Reuse (as opposed to class and/or method level reuse), Abstraction, Polymorphism, Inheritance, and Encapsulation. This language is the glue that will solve a number of problems with collaborative productivity.
Yet another realtime or turns based, multi-user, strategy, diplomacy, trading and war game. SimU RT MPSG stands for Simulated Universes RealTime MultiiPlayer Strategy Game. P2P, CS or hybrid P2P/CS, browser interface (baseline), Java or (X)Win clients. N
This project will build an application, which can use TV control to control computer via red infrared.if your any advise, please leave a message in http://groups.google.com/group/myopensoft
A 2D Game Engine Library for Laszlo Presentation Server. Classes and utility functions to assist game developers using .lzx language.
Java-based recursive SuDoku Solving program. Currently console-based, mostly personal effort, but all contributions welcomed! Hopefully we'll have a GUI for easy solving/generation in the future...
"Tami-gon" is Tamagotchi New Generation, with colourful graphic and many innovative ideas, such as the using the Internet.
The Aegis is a browser biased 2d Multiplayer Online Game. With development in its very early stages its hard to describe it.
Take part in a game which blends the often contrasting genres of science-fiction and fantasy. Bought forth by the imaginations of some of the most skilled people on the net, this game is ever-evolving and dynamic. Every movement affects your future.
Project for experimenting and learning how to write video games using .NET and DirectX9 with the intention of creating a multiplayer racing game.