OSI-Approved Open Source (245)
- GNU General Public License version 3.0 (20)
- GNU Library or Lesser General Public License version 2.0 (4)
- GNU General Public License version 2.0 (3)
- BSD License (2)
- Affero GNU Public License (1)
- Apache License V2.0 (1)
- Common Development and Distribution License (1)
- Common Public License 1.0 (1)
- Educational Community License, Version 2.0 (1)
- MIT License (1)
- Qt Public License (1)
- Other License (4)
- Creative Commons Attribution License (3)
- Windows (224)
- Linux (189)
- Grouping and Descriptive Categories (146)
- Mac (146)
- Android (78)
- Modern (68)
- BSD (30)
- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
- Flight simulator
- Game development framework
- Real Time Tactical
- License: GNU Library or Lesser General Public License version 3.0 (LGPLv3) ×
Le Chocolat is a "Warhack" game engine for development Warhacks in Python lenguage (using Pygame for the graphics and sound) to play in offline or online
The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.1 weekly downloads
It's Android application to get some cards boardgames. You can play with your friends to your favorites games every where.
Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.
A complete engine and toolkit to create simple 2D games, harnessing the power of XNA. To work on Zune, Xbox and PC, every single tool that is needed is provided.1 weekly downloads
This application is designed to help create Contract bridge hands with constrains on points and/ or number of cards per suite for each player. The program is an easy to use Java program which outputs the results in an HTML format (fits an A4 page for easy printing). Media wiki pages: http://sourceforge.net/apps/mediawiki/bridgedealer/1 weekly downloads
Funny multiplayer version of the SNAKE game using SDL libraries.1 weekly downloads
A simple arcade style side scrolling shooter.
Dinamo is a animation library in Python for developing interactive networked experiences.1 weekly downloads
An attempt to create a standardized map format for overhead games with a reference implementation library.
PyF is a Python library for writing interactive fiction.
An Linux heads up display software for tracking opponents using statistical analysis in Poker games using the database from the proprietary software PokerTracker 3.
BW tool aims at creating a user-friendly and intuitive application that allows users to create and manage characters (and other game assets) for the Burning Wheel Fantasy Roleplaying System (and may its derivates, one day).
Slicepokie is a Visual Novel Engine using some of idea in Virtual Operating System and machine.
Infraelly 2D MMORPG engine was a project started in late 2007 by insanepotato. It was to include a client, server, map editor, animator, item creator, and designed to compile on Windows and GNU+Linux. Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped. About a year later, PyroSamurai, took over as project lead and lead programmer. After familiarizing himself with the code insanepotato left behind, PyroSamurai has opted to rewrite all of the code in order to use the GPLv3 since insanepotato can no longer give permission for the license change. The new goals of the project is for Infraelly to become a Libre 2D MMORPG Creation Suite and to promote the ideals that insanepotato had set forth for the original engine project. • Old Infraelly engine source has been moved to github. • Old binary releases of the new and old project will be made available here. • Github repo: https://github.com/Infraelly7 weekly downloads
Making new specialisations, talents and more for Dragon Age: Origins.
Weak3D is a 3d engine, includes WeakEngine, WeakEditor, etc... It's used for game developing mostly, focus on DirectX and Windows platform.
Customizable Java random word generator.
This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.
Platformertest m.b.v. C::B, Ogre en ODE.
Biblioteca para auxiliar no desenvolvimento de jogos 2D e 3D com a biblioteca SDL.
Experimental Game Engine in Actionscript and C++1 weekly downloads
SGU is an application that centralizes the backup, management and restoration of game saves, which is ideal for users who have games on more than one system or those who like to keep a backup of game saves for system upgrades.
J-Olive is a pure Java physics engine that is compatible with jMonkeyEngine. J-Olive is based on cyclone physics engine described in Ian Millington's book "Game Physics Engine Development".
Modo is a cross-platform online game server and community tool similar in functionality to Valve's Steam platform. The Modo Client is being designed for ease of use and when released, will be free to use by anyone.