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- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
- Flight simulator
- Game development framework
- Real Time Tactical
- License: GNU Library or Lesser General Public License version 3.0 (LGPLv3) ×
The Dakar 2012 is a 3D game for Windows, where you can drive like in the Dakar rally. There are several stages you can go through against the time and the opponents.
Dark Light is an open-source .NET Framework-based space opera game, it is influenced by some popular space games, like Star Control II, Nexus: The Jupiter Incident and Ironseed
AI Injector for Wc3 DotA Maps (DotA 1)
Making new specialisations, talents and more for Dragon Age: Origins.
Modeldriven Engine for reating computer games with loosly coupled sub-systems
A cross platform version of the free open-source MMORPG creator Eclipse. This is written in C++ using Qt. The original version can be found here: http://www.freemmorpgmaker.com/index.php
This is a fork of the FengGUI project which can be found here https://sourceforge.net/projects/fenggui/. Why a fork? Because we're in a rush of getting FengGUI to work for betaville http://betaville.net.
Flight Simulator Add-On Installer is a tool to build standard setup programs for Microsoft Flight Simulator add-ons. It provides a GUI for the author, and a typical setup wizard for the end user, who doesn't have to deal with manual installation.
This is a fork of the inactive RealmForge Game Development Kit. ForgeRealm is a multi-platform framework and toolset for the development of 3D games and simulations using C#. Our goal is to extend the RealmForge framework to include more functionality.
An automated game interface to gather and display the contents of player shops in the GemStone IV game.
This is the game engine that I'm using for maxantcolony. The engine is on multiple operating systems I will put it up for all of source forge. It also works on other programming environments. It renders great 3D games, and 2D games.
3D game engine + tools
J-Olive is a pure Java physics engine that is compatible with jMonkeyEngine. J-Olive is based on cyclone physics engine described in Ian Millington's book "Game Physics Engine Development".
it's just a game in wich some friends want to learn to develop games using C++/SDL
A java project to create a library that can calculate decompression schemes for diving. Different open source algorithms can be chosen to use for the calculation. For example Bühlmann and VPM.
JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
LAIR is a Sandbox Dungeon Crawling Game
Le Chocolat is a "Warhack" game engine for development Warhacks in Python lenguage (using Pygame for the graphics and sound) to play in offline or online
Game engine providing a layer of well-structurized game logic separated from rendering, sound effects etc. For rendering you can use for example Ogre3d.
Lua module for create interactive environment. Support for openGL, openAL
Игровой движок на OpenGL 4.1