A computer game adaption of Scott Soliamy's Pocket Civ card game.
A Perl script to parse SWG game chat log files to break out chat tabs separately. Use this for catching guild meetings, hotchats, post-combat analysis, and RP adventures!
A multithreaded, test-driven electronics emulator for .net 4.0.
Sharpulator is a multithreaded, test-driven electronics emulator written in C# 4.0. It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance. The end goal for this project is to allow the ability to simulate hardware by simply dropping common components onto a virtual integrated circuit.
Stars! tools for players, as well as code snippets (and libraries?) for developer's use.
Stracomter III dos puntos espacio el mejor juego de la historia
Stracomter III dos puntos espacio el mejor juego de la historia dos puntos espacio los mejores desarrolladores de la historia y Alex.
The Ursus project aims at creating a quick, scalable, and secure client/server framework written in Java. From daemons to multi-player games, developers will extend Ursus to create their own internet applications.
Xword is a GTK crossword puzzle program. It reads and writes puzzles in the AcrossLite format used by The New York Times. It has printing, a clock, a word list, auto-saving, and options to check and reveal letters of the puzzle.
Cross-platform reimplementation of AMOS BASIC (runtime)
XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
Lightweight UI library for games, tailored for use with the allegro game dev library. Continuation of the original guichan library, mainly on allegro 4.4, 5.0 and 5.1.
cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms. It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step analysis of Gameboy programs and might be also interesting for educational purposes.
Cribbage card game
Cribbage card game written in Racket. Works on Windows, Linux, Mac OS, and so on. Supports playing over network.
Yet another cocoa wrapper for fortune. Slightly cooler than the others ;)
A clone of Frogger game, sample for developping the FGame module : a library to build arcade game on top of pygame/python.
Semp is a game similar to Stars! and other space strategy games, but free and open source. It includes full multiplayer capabilities as well as AI.
ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80. Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD. Special support for ZX Spectrum emulator file formats. Binary or intel hex file output.
Maxit is a single-player puzzle game. The NxN board contains N^2 randomly-placed integers ranging from 1 to N^2. A player must select a piece that belongs to the same row or column as the opponent's previously-selected piece. The official source repository is located at https://github.com/textbrowser.
All-in-one speedcubing app for Java-supported mobile phones
PJTimer is an open-source, all-in-one mobile speedcubing app, based on desktop speedcubing app like the CalCubeTimer(CCT) and Prisma Puzzle Timer and the web-based ones like the CubeTimer.com, CubeMania.org and qqTimer.net.
AMOS BASIC reimplementation in Java
jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
Wonderful maze game for everyone
The instruction to play this game : 1) Download the amazeboy file 2) Create shortcut icon on your desktop 3) Start the game 4) Use left-right-up-down key to move the boy 5) You will win and proceed to the next stage when you have collected all the stars 6) You lost if i) The time is over ii) The robot gets you 7) You have 10 minutes to win the game
Helpful tools to extend the NWN Toolset
AuroraExt is a collection of tools to overcome cerain limitations of the original Neverwinter Nights (NWN) Aurora Toolset and the NWN module development process.
B.L.I.N.K. Before - LEDs are - Installed on - Nightflying - Kites. Planning and Simulation auf blinking LEDs on Kites and more. Showing the Results on a Foto or on black (night!) Background.
This project is a Multi-User Dimension server based off of TinyMUX 1.2 for Babylon5 MUX.
Battlefleet - Naval warfare at the turn of the century: 1895 - 1905
BattleFleet (BF) is the model of naval conflicts at the turn of the 20th century from the high point of view. In Battlefleet old battles can be reproduced. The game graphic is primitive - it shows the ships positions on the map. So, it is simple to learn the game. For now the game allows to reproduce ships movement. The main forces of Russia and Japan in the Tsushima battle are available. Additional ships may be added by user. The first stage of the Tsushima battle is given as example - one of possible scenarios. The game is based on the rules of the Battlefleet from War Time Journal (currently only ships movement part of rules is implemented)
A computerized version of "Big Play Football", a freely-distributed table top simulation of (U.S.) football. The game recreates matches based on statistical performance of players. Intended uses: simulation for "what if" scenarios, "Quick Play"....