A Java Utility to edit and create new game content for Might and Magic 8 with support for 6 and 7. This is an extension of the no-longer-developed UnLod java utility for MM8. MM8LevelEditor is no longer actively developed. A new MMLevelEditor is being re
Extended functions for the New Vegas Script Extender
NVSE plugin to add functionality including creating per-reference associative arrays, checking the skeleton in use by an actor, and so on.
Orbiter Combat Addons provides a set of addons--spacecraft and utility plugins--to enable the use of Dr. Martin Schweiger's Orbiter space flight simulator to simulate potential space combat systems.
Scenery creation tool suite for Microsoft Flight Simulator, includes Photo Scenery Maker & Viewer.
Cross-platform Poker Tournament Clock
A simple poker clock written in "bare" python, which supports different kinds of poker, XML-based tournament structures and display of banners for poker league sponsors.
ZDLSharp is a C# porting of the ZDL utility for Win32 written in C. It provides many bug fixes and a ground up rewrite of the application.
A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
simple 3D vehicle simulator done in GameMaker. Good control though
simple 3D vehicle simulator done in GameMaker. IT is as much as possible bug-free, and it works well. Camera control and vehicle control are implemented with great care. This program serves as a reference material and reliable example for 2 tasks in 3D videogames: *hilly terrain as basis of game's environment *vehicles realistically drivable on hilly terrain. The package contains the Windows (XP or campatible) executable, and the folder with the Game Maker project. Hope it will be useful for some. This project actually houses 2 zip packages...1 is a full-blown driving simulator, called Tractor Nerd 3D, and a sample program which implements a simple game in which the player controls a hero which can walk on a hilly terrain, where this terrain is defined throught a hightmap read froam an external bitmap image file and another bitmap which, according to some conventions,defines which texture is to be put at which little 'square' of the terrain, and a folder contraining the textures
A wrapper implementation in .Net that allows the XNA Framework to easily use PC gamepads, via DirectInput. Without it XNA can only use Xbox 360 gamepads.
The project hosts a set of parlour games.
In the project's 2 person games there will usually be a computer player implemented, too. In general the computer will supervise and check that game play follows the correct rule set, e.g. as offered in the single person fifteen puzzle game. As a first game of this collection you will find an Android implementation of the popular 15 puzzle (also well known as sliding puzzle or sliding tile puzzle as invented by Noyes Palmer Chapman around 1880). Have fun playing...
Soccer tournament predictions & simulations
Unique football (soccer) World Cup, European Cup and league (e.g. Bundesliga) simulation - based on Elo coefficient method, it calculates probabilities for Championship, Final, Quarter-Final, etc - additional features: single-play prediction, Elo number calculator, odd quota estimation Impress your friends with soccer expertise - just download, install & run!
Helpful tools to extend the NWN Toolset
AuroraExt is a collection of tools to overcome cerain limitations of the original Neverwinter Nights (NWN) Aurora Toolset and the NWN module development process.
also download updates from files section
Please, read Wiki for more information: https://sourceforge.net/p/cplusminus/wiki/Home/
Muehle2D is a java implementation of famous game Nine Men's Morris.
This project is for the restoration and further development of a variety of orphaned roguelike games. Primarily rogue, xrogue, UltraRogue and Advanced Rogue but other roguelike games may be adopted by this project as required.
libcookai: Library for Massive Multiplayer Online Games (MMOGs), which used P2P overlay technology.
Triple Triad remake
This project has been created to supply users with SVN builds of various open-source DOOM ports. It may interest those who want to test new features, get the latest bug fixes, or those who just wish to see how the next release of the used port might be.
Explore with geometric curves. Create images of spirograph curves,
This software plots spirograph curves. Mainly Epicycloid, Hypocycloid, Epitrochoid and Hypotrochoid curves. You can color the images. Svave images in jpg/png format. Export curves to AutoCAD script file for importing to dwg format. Print your design.
This is a Java GUI version of the famous board game mastermind. It offers random or human code generation and also can save the 10 best results.
Automatic installer and manager of mods for the game S.T.A.L.K.E.R.: Shadow of Chernobyl. The project has moved to CodePlex: http://www.codeplex.com/SmartModManager
Star Wars Galaxy 3D represents a map of the Star Wars galaxy in 3D like a navigation computer. You can search for planets and on the bottom you can then read an article about the planet.
A simple port of a Pascal version of TradeWars
A "TradeWars" port of the old "TradeWars 200/QuixPlus" pascal into C. Currently targeting as many 16/32 environments as I can... Hopefully, soon multiuser!
This Project will finally enable you to replay Underworld 2 on your WIN32 system. Unlike 'Underworld Adventures' and 'The System Shock Hack Project', this will never be a 1:1 conversion.
A UnitEditor that can be modified to match exactly the requirements...
The idea behind the U³ed is, that you can just modify a simple config file and thus change the behaviour of the Editor to match the needed requirements (e.g. the properties each Unit has). With this flexibility, U³ed can be used to create Units for each Game (or other project) by just modifying a simple file.