OSI-Approved Open Source (317)
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- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
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- Game development framework
- License: Artistic License ×
An Open Source Character Avatar fileformat for use interchangably games/muds/chatrooms and beyond.
Open Source Persistent World is a Neverwinter Nights 2 project under the Open Source Artistic License that will provide Persistent World Builders components they can mix and match into their worlds. All parts are optional and interoperable.
Os Magnumis started as a tabletop RPG. This is the C++, command line version of the game.
PC-Zine is a software base that allows for a form of publishment called "Pc-Zine" to be made. This includes a backend, a frontend and a web based interface.
A Dynamic MUD 'engine' written in PHP and utilizing MySQL for storage of server side data. This would be a Web-Based MUD.
This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
PICUBINO is an Open-Source hardware and software creative system for coded artifacts. It is the making system itself and the resulting coded object both, within the creation of its specific programming and visual assembling language.
The purpose of this project is to provide accurate and detailed documentation covering the use, setup and support of the POL emulator - and it's scripting language (EScript) - in the form of self-contained HTML documentation.
POLDistro, provides the official scripts distribution of POL (Ultima Online) server emulator.
This is a famouse card name, uno. The game can play on the Internet and you can play with your friends.
Simple pacman clone in the role playing style.
Parlance is a completely open platform for playing the Diplomacy board game over a network, using the protocol developed by the DAIDE community. This Python-based system currently includes a configurable server, a few simple bots, and an observer.
Catalyst based application intended to be a robot fitting tool, character planner, mining yield planner and eventually also a killboard/corporation management tool for Perpetuum Online. This is the base project, without any non-free data.
Phalanx is a massive multiplayer game-plugin for the GTADS project that will combine turn based gameplay with Real time strategy using Age of Empires in the integrated GTADS client/server model.
Pixel Commandos is a 2D battle game in the same genre as “scorched earth” and “worms”. During each battle you control a squad of ‘commandos’ who vary in skills, stats and weapons. Battles will be turn based.
Ots based on TheForgottenServer in PL
A novel variant of Chess using branching, interactive game lines.
Project Generations is a development team for game design and development.
This is a game based off the forum-game, Strongton RPG of the US Travian forums. It is going to comprise the first chapter of Strongton, and perhaps part or all of the second chapter.
A 3D RTS space combat simulator featuring: newtonian mechanics, SVAC script volume activation,and fine splines.
Isometric engine based on old python tkclient from worldforge.org. The goals are to separate libs of code, port it to pygame, .and make it up to date for worldforge. The reason is lack of light free isometric engines for easy games development
A MySQL-PHP based character generator for the QuestFRP role-playing system (http://admin.engr.wisc.edu/quest), which will interface with the customizable QuestFRP database/on-line system.
The RHSS is an open-source effort to develop a computer simulation of the game of hockey. With an expandeable computer manager module, a robust statistical module, plus a rock-solid game engine, it is expected to become the hockey simulator of choice.
This is a Decal I was to lazy to make on ROBLOX, so I made it on here, I will posts it on the ROBLOX fourms for people to use. Everybody will be able to use it!
Set of Java classes for representing a character in an RPG