Showing 6 open source projects for "columba source code"

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  • 1
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 7 This Week
    Last Update:
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  • 2
    ZDoom Executor

    ZDoom Executor

    A ZDoom Frontend

    A friendly and full featured ZDoom Frontend. ZDoom Executor exposes most of the options and provides a sane, pretty interface to manage your engines, mods and games. The program can be easily compiled for multiple platforms using Lazarus.
    Downloads: 3 This Week
    Last Update:
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  • 3
    FPCDoom

    FPCDoom

    Source port of the game Doom developed in FPC/Lazarus

    Source port of the game Doom developed in FPC/Lazarus Source code repository: https://github.com/jval1972/FPCDoom
    Downloads: 6 This Week
    Last Update:
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  • 4
    Lord Of The Realms Remake

    Lord Of The Realms Remake

    A Project which shall result in a Remake of the classic game

    This is a Project that is an attempt to create a remake of the classic game Lord of The Realms. It is programmed by Peter Voise. Now Etap 10 Improved Bugfixv is released. There are now four verions to download. the higher the version the more advanced it becomes. ETAP7 includes only hand combat and movement. ETAP8 also includes missile and arrow actions. ETAP9 makes further combat possible, among others bridges can be laid on the rivers during battle. Now only the AI player remains to be...
    Downloads: 0 This Week
    Last Update:
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  • 5
    DelphiDoom Voxel Editor

    DelphiDoom Voxel Editor

    A tool for creating voxels for the DelphiDoom Engine

    This program is a simple voxel editor. It can generate voxel images. Output voxels can be used either with DelphiDoom, either with any application that supports the slab6 vox format. Source code repository: https://github.com/jval1972/DD_VOXEL
    Downloads: 1 This Week
    Last Update:
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  • 6
    Radge - [RA]ndom [D]oom [GE]nerator

    Radge - [RA]ndom [D]oom [GE]nerator

    A tool for generating random levels for Doom

    Radge - [RA]ndom [D]oom [GE]nerator based on SLIGE v. 490 This is a command line tool for generating random levels for Doom (1993). Source code repository: https://github.com/jval1972/R.A.D.G.E
    Downloads: 2 This Week
    Last Update:
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