A multi-platform OpenGL Rubik's cube application with an automatic solver. Written in Python and ported to Java and Ruby, its source code is clear and concise and should serve as an excellent resource for other developers interested in OpenGL.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.
The IRC Simulator project is a project which offers a simple IRC simulator in several object oriented languages, such as C++, C#, Java, Python and Ruby.
Venom is a small framework for writing 3d games and applications.
Yerushalem is a massive multiplayer 3D game set in Jerusalem Israel where Jews, Christians and Moslems fight for control of the city by political or military means. It will use Crystal Space. After a very long hiatus, as of February 2006, work on this pr
eCyberpunk is a Java version of the R Talsorian Games' Role playing system, Cyberpunk 2020 and it's supplements. Initially, the project will focus on GM aids, but may, in the future, be a full-blown game.
A MUD-Client for Windows (Win32) and KDE, featuring perl, python and ruby scripting, as well as multi-window output. The main focus is a very strong scripting engine (nearly everything is accessible from a script) while trying to stay user friendly.