A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
GemRB is a portable open-source implementation of the Infinity Engine
GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
PyFFI is a Python library for processing block structured binary files. Supports NetImmerse/Gamebryo (NIF, KFM), Crytek (CGF), FaceGen (EGM), DDS, and TGA. Includes 3D tools (stripifier, tangent space), utility scripts, and a file editor QSkope.
With this song management application you are able to keep an eye on your UltraStar collection. Quickly find songs with missing covers, backgrounds or videos.
"Roberge's Used Robot (RUR) : a Python Learning Environment" is a Python implementation of a "robot environment" as introduced by R. Pattis in 1981. RUR is similar in spirit to GvR, although it uses Python syntax. SEE http://code.google.com/p/rur-pl
Provides a full suite of clients and servers for virtual worlds.
Worldforge provides clients, servers, tools and protocol to allow for anyone to create and host their own virtual and online world.
Character animation system for games and simulations.
SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
Moved to Github https://github.com/wgois/OIS
[IMPORTANT! Moved to github https://github.com/wgois/OIS keeping this repository open for legacy reasons] Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Written in C++ using Object Oriented Design pattern
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
A friendship bracelet pattern designer.
Bracelet Generator is a friendship bracelet pattern designer. It enables you to easily design your own patterns, add rows and strings, change the colors. The pattern can also be symmetrized. With the two-colored motif editor, create your motif and the pattern will automatically be generated. The motif can be rotated and symmetrized. The patterns can be exported in .png, .jpeg and .ps.
4digits is a guess-the-number puzzle game. It's also called Bulls and Cows, and in China people simply call it Guess-the-Number. The game's objective is to guess a four-digit number in 8 times.
Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal
Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
Alternative Lineage 2 Game Server written in Java.
Coin collecting software for organize and manage your own catalogue
This project has been migrated to github - please visit http://opennumismat.github.io OpenNumismat is a handy and reliable application aimed at coin lovers, numismatists or amateurs looking to create a numismatics collection. With OpenNumismat, you will be able to create, organize and manage your own coin catalogue with detailed description and photos for each of the items.
Vamos is an automotive simulation framework with an emphasis on thorough physical modeling and good C++ design. Vamos includes a real-time, first-person, 3D driving application.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A cute Sokoban clone with fancy graphics and sound. Features undo, high scores and custom level creation (text files in Levels directory)
Play mancala against your computer and record your games
With Aualé you can play the popular oware mancala board game against your computer, analyze, record and share your games. Its simple, yet powerful, interface makes it suitable for both the novice and expert players.
Cross-platform Poker Tournament Clock
A simple poker clock written in "bare" python, which supports different kinds of poker, XML-based tournament structures and display of banners for poker league sponsors.
FreeBMP aims at becoming a cross-platform reimplementation of the classic Software 2000 game "Bundesliga Manager Professional" (aka "The Manager" in English). Visit the FreeBMP project homepage (http://freebmp.sourceforge.net/) for more informati
The Model Operations Processing System (MOPS) has been designed to assist operations on model railroads. It has the look and feel of mainframe systems that would have been in used in the late 20th century.
Automanic is a vehicular deathmatch game, hopefully becoming the best of Twisted Metal, Interstate '76, the Burnout Games, and Carmageddeon, focussing on cross-country carnage. It uses Crystal Space, CEL, and ODE. It is written in C++ and Python.
Open Source Breakout Clone
A breakout game I wrote during a summer python course. Added experimental Android Support (http://sourceforge.net/projects/blockfortress/files/BlockFortress-1.3-release.apk/download)
A tiny arcade-ish game, like a simplified gravitron.
Heroes: Rebirth is the open source clone of Heroes Of Might & Magic III : Shadow Of Death