A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
PyFFI is a Python library for processing block structured binary files. Supports NetImmerse/Gamebryo (NIF, KFM), Crytek (CGF), FaceGen (EGM), DDS, and TGA. Includes 3D tools (stripifier, tangent space), utility scripts, and a file editor QSkope.
Realism Invictus mod for Civilization IV
Realism Invictus is a mod for Civilization IV with over a decade of development.
Wrye Bash has moved to Github! Downloads: https://github.com/wrye-bash/wrye-bash/releases Code: https://github.com/wrye-bash/wrye-bash
Medieval Middle Eastern mod based on Rhye's and Fall of Civilizations for Civilization 4: Beyond the Sword.
A mod for Civilization 4: Beyond the Sword, depicting the sengoku jidai (warring states) period of feudal Japan.
Ocean Empire is a reimplementation of the famous DOS-game Ocean Trader. Though it is not completely identical to Ocean Trader, it will have many more options, which offer more game features to the user.
A clone of Frogger game, sample for developping the FGame module : a library to build arcade game on top of pygame/python.
Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal
Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
Package to interface and control an Astromech Droid (Star Wars' R2-D2 and friends) replica using Willow Garage's ROS Robot Operating System. Please visit http://astromech.net for info on Astromech replicas and ros.org for info on the ROS system.
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
A tool to download images from 4chan
A tool to download images from 4chan. It is written in Python and should work in Windows, Linux and Mac.
AOR (Adventurer of the Realm) is an oldschool rogue like game. Created using Python and libtcod.
A IDE for creating ASCII games.
MicroWar is 'Space Invaders' style arcade game, in the cruel world of micro-compter industry. You're a Macintosh faced to invading Wintel hordes year after year, kill more PC. Developped with python and pygame library.
A small (and ugly) firework display i wrote in ASM for a competition... It actually came in shared first place :) It can run stand-alone as its own OS or in DOS or DOSBox (but not in ntvdm). Source also includes a python script i wrote for generating
AUOE stands for Advanced Ultima Online Emulator. This project has the aim to build a highly customizable free opensource UO emulator. Our secondary goal is to build a highly customizable compatible Ultima Online client. Languages: C++/PHP/Perl/Python/XML
OpenOffice.org extension to process data from the Angband Ladder site
It will allow to - keep local copy of data from http://angband.oook.cz/ladder.php - get data updates on user command - do reports, charts, saves to various formats etc, what office suites usually do
Beast Masters will be a multiplayer class based game. Players configure a character by adding abilities to a limited number of slots. Most of the abilities involve animal companions and animal morphs, with their own strengths and weaknesses..
Behaviours provide a way to quickly author reusable sequences of actions for use in the PaSSAGE framework, or any Neverwinter Nights module. The Behaviour Tool is a tool for the creation and management of behaviours.
Bit Warriors is an AI programming game.
Bonjourmadame.fr photo downloader
This project is a modular and generally useful 3d game engine with integrated physics calculations and expandability. Expansion includes loading mod files dynamically, maps, and storyline components.
The aim of this small project is to create a nice, gtk-based comis strip viewer. Written in python, will allow to keep track of your favourite comic strips and manage them (store on your disk, etc.)