APOCALYX is a 3D engine based on OpenGL and other free libraries suitable for the creation of games or serious simulations.
The aims of this project are monitoring the multimedia-related software technology and developing an entertaining 3D application.
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
Multiplateform and open narrative RPG game
Free and open chess liblary with very strong AI.
Crate Game Engine: A game engine designed to make creating games trivial.
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
A team of EliteDevelopers, just having fun scripting different projects and repacks for communities of MMORPG's like WoW. http://elitedevelopers.netne.net/
With the new name comes a new sourceforge address - go to https://sourceforge.net/projects/enginesofwar/ to find this project now!
Evolving Universe (EU) is a planned Multiplayer Online Role-Playing Game (MORPG) created by the Bit Alchemists, telling the story of mankind and its development into space. Visit http://evolvinguniverse.net for more information
Indigente Game Engine
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
LASengine is a powerful game engine to create 2D point-and-click adventure games. It uses LUA as the scripting tool.
Larinu is a dynamic role playing engine. It strives to offer open ended infinite game play.
LibJARL - Jump and Run Library. A library/engine for instant creation of platform games, aiming at gameplay similar to that of Prince of Persia, Flashback & relatives.
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
Modern, hardware accelerated, scriptable UI system for games and mobile devices
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
The game has a Dungeon Keeper like gameplay plus roleplay. It's an multiplayer only game, so there will be no AI, at least not in the first version, maybe later. Goal is to destroy the enemy lair.
A 2D Engine aimed to be a robust solution to handle most 2D games. The caveat to that is the code is in a constant flux with design changes and refactoring.
NaN3D is a real-time 3d software rendering engine for the C++ programming language. This project is relased under the LGPL License.
This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.