A free sing-along karaoke game for your PC
Karaoke sing-along game for PC which is similar to Playstation® Singstar™. It allows up to six players to sing along with music using microphones in order to score points, depending on the pitch of the voice and the rhythm of singing.
Vector based drawing software designed for RPGs
AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome! Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be released) _ openGL _ pluma framework (a fixed version located on bitbucket) The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort. Current development is located on https://bitbucket.org/bmorel/autorealm . Howerver, older repositories are still here in case someone would like to consult them, and to allow easy access to algorithms they might contain.
Source port of Doom, Heretic, Hexen and Strife developed in Delphi
This is the translation of the Linux C source code of the game Doom to the Delphi programming language. Many features have been added to take advantage of modern hardware: External hi-res textures, advanced 32 bit color software renderer, OpenGL support, md2 models, sloped floors & ceilings, 3d middle floors, voxels, dynamic lightmaps, mp3 music, custom actor definition and more... In addition provides accurate demo playback of many Vanilla Doom demos. Supported games include: Doom, Doom2, Heretic, Hexen, Chex Quest, Chex Quest 2 and Strife.
A very richly featured implementation of the Sokoban puzzle game
Sokoban YASC - Yet Another Sokoban Clone - for Windows. A wealth of features, e.g., deadlock detection, reverse mode, and replay mode. Good import functions and highly configurable, e.g., skins. Tools: Editor, solver, optimizer, generator, capture, duplicate finder.
A powerful editor for games based on or similar to id Software's series of Quake games. Currently supports 37 distinct games, and a countless number of mods. Integrates a map editor, model editor, archive editors and texture management.
X-Force is a remake of the classic X-Com-Games.You have to defend earth from alien intruders by intercepting their UFOs, accomplishing tactical ground missions and researching the mystery of the invasion. The game features action, stategy and economic
Andorra 2D is the new generation 2D Engine for Delphi and Lazarus. Andorra 2D is capable to use DirectX or OpenGL through graphic plugins. Andorra 2D is built in a very modular way and is yet easy to use.
PC conversion of famous karaoke game - Singstar. UltraStar allows a computer to evaluate how good you are when you sing by analyzing your voice pitch. Sing your favourite songs and see how you improve.
A character equipment planing tool for the MMORPG "Dark Age of Camelot" with a large item database.
TravianOffline - its realtime strategy game with simply UI and 2d graphics. Its based on OpenGL,coded on Delphi and now I have alpha beta,which shows basic game appeareance and gameplay.
UTX-Viewer is a tool for all who build creative content for games based on Epic's Unreal Engine. It is an external texture previewer and currently supports engine builds up to 436 (and, to a limited extent, builds 8xx/Unreal2)
A tool for creating voxels for the DelphiDoom Engine
This programm is a simple voxel editor. It can generate voxel images to use with DelphiDoom. It uses it's own save format (*.DDVOX files - ascii). Imports *.KVX, exports *.DDMESH files. DelphiDoom can use voxels with all three above formats, but it is recommented to use this tool to create files with DDMESH extention if you want to use it with the OpenGL version.
IMPAct is a Open Source IMP file editor software for the Jagged Alliance 2 Game v. 1.13. Modify your start player character the way you want.
Prometheus is a Ragnarok Online server emulator, based on Fusion 1.2.13, with the vast majority of the old Fusion developers. Prometheus is coded in Borland Delphi 7, and is designed for use on Windows Operating Systems.
A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
dbfrontend is a windows tool to make the approach to the excellent DOSBox project at dosbox.sourceforge.net more comfortable and to manage DOSBox projects. (ie play the old DOS games)
Ilands, ein deutsches MMORPG programmiert in Delphi; Ein gratis Online Multiplayer Rollenspiel, indem man großartige Abenteuer erlebt.
A simple but large tool for analysing Warcraft 3 replays. Moreover it can automatically rename your replays to fit your needs.
Leto is a suite of applications that act as enhancements for the game Neverwinter Nights (nwn.bioware.com). Our goal is to make possible in NWN that which has otherwise not been possible, or easy. Forums: http://weathersong.infopop.cc
Complete development utility for graphics of tile based games. Includes a bitmap editor for creating tiles and sprites and a map editor for designing level maps. Output is completely programmable, generate header/source files for use with any project!
ai.planet is a virtual world for artificial intelligence. Developers can study and visualize algorithms in a versatile 3D environment.
C4FIBS is a client for the First Internet Backgammon Server (FIBS). Play backgammon in real-time using this nice looking graphical interface.
Extremely Awesome Lotto (E.A.L) is an international Lotto database application evolved from the Multi-Award winning software title SL4 which is a 6/49 Lotto Database Application based on the South-African Lottery which started on Saturday 11 March 2000.
Классическая игра в морской бой.
Client-server based software that talks to Digitrax LocoNet. TCP server talks through a hardware interface (e.g. LocoBuffer) to LocoNet. (User interface) clients talk to that server.