A merge of the original Visual Boy Advance forks
Project has moved to https://github.com/visualboyadvance-m/visualboyadvance-m
RTS game with the theme of Strategy by Design
You command the forces of “The Project” in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers a full campaign with optional (but strongly recommended!), videos, battle against four factions, multi-player and single-player skirmish modes, and an extensive tech tree and a full unit designer. Multi-player is also cross-platform, battle your friends with any OS, Windows, Linux or Mac, it all works seamlessly! We also offer 100% portable Windows builds, take the game and install it anywhere! Our source repo is now at https://github.com/Warzone2100/warzone2100 If you are using linux, and want a .deb, then please get the latest version available from http://www.playdeb.net/app/Warzone2100 (They are not affliated with us, but they do have the latest builds!) Warzone 2100 works on both 32 & 64 bit Windows Vista or higher, 32 or 64 bit Linux, 32 or 64 bit Macs.
Paintball2 is a fast-paced first-person game with capture the flag, elimination, siege, and deathmatch (free-for-all) styles of gameplay. This project focuses on enhancing the Quake2-based engine it uses.
0 A.D. is a free, open-source, cross-platform real-time strategy game.
0 A.D. (pronounced "zero ey-dee") is a cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of ancient civilizations, each depicted at their peak of economic growth and military prowess.
Open Sonic is a free open-source game based on the "Sonic the Hedgehog" universe. It introduces a different style of gameplay called cooperative play, in which it's possible to control 3 characters simultaneously. It works on Windows, Linux and MacOSX
Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.
XHSI (eXternal High-resolution Simulator Instruments) is an add-on for the X-Plane flight simulator. It displays the PFD, ND, EICAS, Flaps and Gear indicator, Clock/Chronometer, etc... in separate windows. In general, the instruments can be displayed in B737-NG or A320 style.
Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
Xinmapper, input mapping software for the Xbox 360 controller. Allows mapping of controller input to simulated keyboard and mouse input. Windows only supported.
Educational Software for children aged 2 to 10.
GCompris is a high quality educational software suite comprising of numerous activities for children aged 2 to 10. Some of the activities are game oriented, but nonetheless still educational.
ZX Second-Emulator And Released for UniX
ZEsarUX - ZX Second-Emulator And Released for UniX It's a ZX Machines Emulator for Unix, including all the Sinclair computers: -MK14 -ZX80 -ZX81 -ZX Spectrum -QL -Z88 And also: -Timex TS 2068 -Sam Coupe -Pentagon -Chloe 140 SE, 280 SE -Chrome -Prism -ZX-Uno -ZX-Evolution TS-Conf -TBBlue/ZX Spectrum Next -Jupiter Ace -Amstrad CPC 464 ZEsarUX source code and binaries are distributed under GNU GPL license. ZEsarUX also includes third-party roms, media, programs and games NOT covered by this license This is my second ZX Spectrum emulator after ZXSpectr http://sourceforge.net/projects/zxspectr/ Available versions for download here: -Source code -Binary compiled versions: --Linux 32/64 Bits --Mac OS X --Windows --Raspberry pi (raspbian) Other by 3rd party: -Arch Linux: -Retropie/EmulationStation -Open Pandora -PocketCHIP -MorhpOS
JudoShiai is a set of programs that help to organize a judo tournament.
QMC2 is a Qt based multi-platform GUI front end for MAME
Positional Audio Communication for Minecraft with Mumble
A Mod so that Minecraft now natively supports Mumble's positional audio feature. This means: Directional and positionally attenuated VOIP in relation to the game world. Please visit the Forum for information about the newest Version! Main Forum-Thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272675 TheSkorm's Fork on GitHub: https://github.com/TheSkorm/mod_mumblelink Mumble: http://mumble.sourceforge.net Donations are greatly appreciated: https://sourceforge.net/donate/?user_id=2370023
Simple snake game with classic design
Glut snake is a pc game for windows platform. It is very simple and compact game. It is developed in C++ using openGL glut library. For best play, Windows 7 is recommended.
A GUI interface to a tool for generating SSBumps (Self Shadowed Bump Maps). Includes a CUDA GPU rendering extension.
Pioneers - The Settlers of Catan
Pioneers is an emulation of the board game The Settlers of Catan, which can be played over the internet.
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
INSTEAD - Simple Text Adventure Interpreter.
INSTEAD was designed to interpret the games that are the mix of visual novels, text quests and classical 90'ss quests.
Cross-platform 2D and 3D game engine
Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.
Free 3D Roguelike action RPG
Egoboo is a working cool 3D dungeon crawling game in the spirit of nethack. Currently it is supported by Windows, Linux and Mac.
WinFellow is a high performance Amiga Emulator primarily targeted for Windows. It's distinguished API and core does however allow a fairly easy port to other OS.
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
Game engine for playing tomb raider 1 - 5 levels.
PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)