- Windows (57)
- Grouping and Descriptive Categories (51)
- Linux (39)
- Modern (30)
- Mac (22)
- BSD (18)
- Android (10)
- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
- Game development framework
PICUBINO is an Open-Source hardware and software creative system for coded artifacts. It is the making system itself and the resulting coded object both, within the creation of its specific programming and visual assembling language.
Очередной MMORPG проект.
Frontend for xjig puzzle game. It is easy to use for begginers and nice looking program.
GALAXIAN style videogame network playable. A good example for learning SDL/OpenGL in Object Pascal
Arcade Game about plane. This game based on "Shootiah Engine"(fork of "Battle Scene Engine") - cross-platform game engine. Sorry, for no downloads. We have some troubles with content copyrights. You are 3D ot Texture atrist? Join us!
SiGDeK is an easy to use game development kit programmed in pascal using the Lazarus project and JEDI-SDL. The aim of the project is to teach children and other interested people the basics of programming and what goes into making a game.
This is breakout game written in FPC with Lazarus
Strategic Allied Forces. Turn-based, Heroes-like with modern technology game written in Free Pascal and Lazarus.
Vespucci is an open-source remake of the old Colonization classic.
CO2 is a real-world simulator development package that integrates currently available technologies in order to provide an ever wanted environment for those who want to build simulators/games. The package includes an IDE called VisualGameBuilder.
Amoeba is going to be a turn-based arcade game similar to commercial games like Worms or Snails. It is developed using FreePascal and the SDL4Freepascal libraries.