OSI-Approved Open Source (155)
- GNU General Public License version 2.0 (89)
- MIT License (21)
- BSD License (20)
- GNU Library or Lesser General Public License version 2.0 (13)
- GNU General Public License version 3.0 (11)
- zlib/libpng License (5)
- Academic Free License (4)
- Apache License V2.0 (4)
- Artistic License (3)
- Apple Public Source License (1)
- GNU Library or Lesser General Public License version 3.0 (1)
- Mozilla Public License 1.1 (1)
- Nethack General Public License (1)
- Open Software License 3.0 (1)
- Other License (6)
- Public Domain (6)
- Creative Commons Attribution License (2)
- Mac (162)
- Modern (128)
- Linux (85)
- Grouping and Descriptive Categories (72)
- Windows (61)
- BSD (49)
- Embedded Operating Systems (22)
- Android (19)
- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
- Flight simulator
- Game development framework
- Programming Language: Objective C ×
Leafpile is a Z-code interpreter, a Java implementation of the Z-machine virtual machine used for running Infocom/Inform interactive fiction story files. Leafpile seeks complete compliance with the Z-machine Standards Document 1.0.
LongSpear is a Cocoa-based Dungeon Master\\\\\\\'s assistant. It is intended to automate some of the nitty gritty of running a campaign, such as doing quick listen and spot checks and managing battles.
A macintosh version of the classical puzzle game.
An advanced flexible game engine for Java.
Cloud-based, mobile virtual + physical Massively Multiplayer Online game framework. World/instance management, account and character creation, location services, combat system, item and inventory management, etc. for iPhone and Android OS.
This project will make an effort to create games to work on many Instant Messenger clients.
Our mission is to refactor Nethack 3.4.3 into easy to understand Objective-C code, and to add new enhancements.
Joystick mapping for OSX
Small MUD written in Objective-C under GNUstep. Designed to be used to learn GNUstep/Objective-C and to be used as a base to build a larger, more sophisticated MUD.
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
The AIGL project is a free and portable objective-C user interface library especially made for video games. It uses OpenGL to render the UI. In future releases, the whole interface will be editable, in order to make the UI blend in with any video game.
Machina is an open-source multimedia toolset and engine for game developers that implements the Portable Game Format (PGF). PGF is an open, high-level specification for publishing and distributing games across multiple platforms.
An open source, cross-platform game similar to the classic board game "Risk".
Manage as many details as possible in a virtual design system!
Free implementation of Patience card game for OS X.
Produce a linux and MacOS version of the Neverwinter Nights Toolset
Puffin is a MUD client for Mac OS X.
Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
A realistic fork of Red Eclipse!
A quick-and-dirty phone game based around simple sound manipulation. Intended for parties or other gatherings.
An action-packed multiplayer Macross (Robotech) game where the key focus is on the valkyrie fighters. Glory to the brave! (Robotech:Glory is also a beginner developers learning platform. Welcome!) IN PLANNING
This is the home for a project developing open-source games for the iphone and ipod touch
SCRAPIE stands for Source Code Reuse (as opposed to class and/or method level reuse), Abstraction, Polymorphism, Inheritance, and Encapsulation. This language is the glue that will solve a number of problems with collaborative productivity.
A series of sports mini-games (think Wii-sports) with a Saudi Arabian theme. Including: "Stoning the Adulteress", "Chop Chop Square" and "Passport Control". The aim is to highlight racism and human rights abuses perpetrated by the Saudi regime
The Objective-C Interactive Simulation Abstraction Layer