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- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Console-based Games
- Game development framework
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A version of the classic game Space Invaders developed in MIPS Assembly and implemented on the Altera DE2 board.
Vic-20 game, remastered from the C64 original, with special feuaters
This Is A Mod Of Splinter Cell Double Agent Called Splinter Cell Kidnapped It Starts Like Double Agent But In The 2nd Level Your Cell mate Refers To "A Contact"And In The End Sam Discovers Who The Contact is his daughter. Need Modelers And Programmers
SQILLAR is a classic side-scrolling shoot'em up game!
3D-Engine written in ObjectPascal to be compiled with FPC to run in many OS-Plattforms and Hardware-Architectures as possible.
The Socrates Gameboy Advance Development Engine (The SGADE) is a high-level library that simplifies the development of games for the Nintendo Gameboy Advance.
I'm developing an rpg. It is based on final fantasy. I need a custom game engine advanced programmers!!! Any help is appreciated! email@example.com
Unit Tactics is a turn-based military strategy game for the GameBoy Advance platform (with the possibility porting to other hand-held platforms). The main objective of the game is to act as the commanding officer of army units, e.g. squads, platoons, etc
X-Gine ist eine OpenGL basierte 3D Engine geschrieben in C++. Sie ist programmiert für Linux/Unix, MacOS X mit XFree86 Installiert.
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
A driver for a USB arcade input device named petunia as well as the code going onto the petunia's microcontroller.
domoticPS2: home automation over X10 (and other protocols) using a Sony PlayStation 2. Includes a 3D engine to render houses.
evilXBOX is an emulator of the XBOX game console. A full virtual machine starting with a IA-32 CPU
A portable rebuilt of the Atari 2600 console. The target is to rebuild the hardware all inside a box which will be used as it's own control. The games will be stored into a Flash memory and a menu-driven TV interface, in a BIOS, will manage the options.
This is port of PCSX2 (is a PlayStation 2 emulator for Windows and Linux, started by the same team that brought you PCSX (a Sony PlayStation 1 emulator). Currently,with a high end PC it can emulate hundreds of games at full speed) to Macintosh.
This is a collection of software developed by the group TeenDev. Software includes programs for the ARM architecture, PPC architecture, and i386 (x86) architecture. All open-sourced projects will be posted here.
High velocity racing - prepare yourself for adrenaline rush. Race with 15 live oponents online on futuristic industrial-like tracks with hovercraft like crafts.
z48 is the HP48 port of John's Zcode InterPreter (jzip). Runs Infocom & Inform bytecode images (games), and attempts to be compliant with Z-Machine Standards Document 1.0.
Defunct project.1 weekly downloads