A suite of modern C++ libraries and tools that simplify the development of professional applications.
L-OS is a 3D angine written in Intel 8086 assembly for 16-bit real mode. The engine currently features Mode X support with wireframe meshes. L-OS is a booting package that can be installed to hard drive via floppy disk.
Lapetus, an high-level open source library that can be used in the development of programs and games for the Sega Saturn.
The next free fantasy MMORPG Legends of Saryia, ever wanted to be a troll or dwarf or elven mage? Ever wanted to play UO style gameplay without paying that ungodly monthly fee? Then join this team thats bringing you one of the best open source game.
Lightget is an open hardware and open software project to build computer controlled systems with LEDs and/or other light sources. The ultimate goal is to provide illumination and visual entertainment in a convenient, low-cost solution.
Logical tile stacking game
Took 2nd place at Abbuc SW contest 2005
MLC, or the Multi-Platform Language for Calculators, is an interpreted language meant to be programmed on many calculators. MLC is a powerful and fast alternative to programming games in BASIC.
Minesweeper game for Nintendo Entertainment System
NESMine is a minesweeper puzzle game for the Nintendo Entertainment System. It can be used for understanding (or misunderstanding :)) of principles of programming under NES. As well as for fun.
NATIVE SPIRIT is an adaptation of Duranik's Atari Jaguar NATIVE DEMO with a main objective of replacing all graphics from the original side-scrolling shooter.
Fast clicking game...maybe a bit logical
4th place at Abbuc SW contest 2014
Nemus is an accurate, efficient, and portable Nintendo Entertainment System emulator, written in C++ conforming to the ISO/IEC 14882 standard. We are currently looking for help on the project, so if you are interested, please contact the maintainer.
An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan
Open Global Thermal Nuclear War is a strategy nuclear war game loosely based on the nuclear capabilities and politics currently in the world today. Can you avoid the ultimate Game Over before it's to late!
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
Both BOR and OpenBOR ports for GP32 and also work being done to add support for DC and PSP for OpenBOR
DIY MPG Gauges and fuel efficiency solutions, a collection of software and hardware solutions for keeping track of your fuel consumption and miles per gallon for the Do it Yourselfer or advanced user who wants to learn how to save some fuel.
A cross-platform, open source Real Time Strategy game engine designed to enable the creation of a wide variety of RTS games, with ease of modding in mind.
PICUBINO is an Open-Source hardware and software creative system for coded artifacts. It is the making system itself and the resulting coded object both, within the creation of its specific programming and visual assembling language.
Open Source Rapid Fire mod for the PS3 SixAxis controller. This is meant to run on the PIC12F683 micro controller. This code was initially created and developed by Hyper999.
PalmOS Sinclair Spectrum emulator (PalmOS v3.5 or higher)
PIC16F84 based Pong Game
This project provides the PIC16F84 source code required to program an old-fashioned pong game running on very basic hardware (schematic supplied) connected to a TV.
An open source refreshed clone of Nintendo® Pikmin™ coded in Allegro. This project was created for our first year studying Computer Science in ECE (Ecole Centrale d'Electronique) in Paris.
A portable version of the ProQuake Quake1 (NetQuake) engine.
Qualife is the life emulation engine. Engine is based on catastrophe theory and enhanced analythis of video, audio and collision input. Includes human AI, animal AI, anomalous AI. AI can work in standalone, team and slave mode.