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GGPServer is a web server based on Apache Tomcat that allows to play and watch matches between registered general game glaying (http://en.wikipedia.org/wiki/General_Game_Playing) programs.
Dark Destiny is a turn-based online space strategy game playable in internet browsers. The game tries to draw the players attention to long-term strategic decisions and extensive diplomacy.
A Java Servlet based generic game tournament pool bracket tracking application suitable especially for the NCAA basketball championship tournament. Features include bracket enterring, multiple scoring systems, multiple users, groups, pools, etc.
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This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
The goal of Jaguar is to provide a unified administration tool for installing, configuring, status and other tasks of game servers on linux (and in later versions windows).
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Independency will be a browser game set in space. It is written from scratch and uses Java Servlet Tech. Gameplay will be like OGame, but with more features.
Online Strategy-RPG. No map adventures. Just duels. Fight with team of your heroes NPCs or another players to gain new abilities, spells and items. The game is inspired by Disciples and Heroes of Might & Magic series. See http://btrgame.com
Burn your Neighbour is an administration site for this card game whihc uses EJB 3.0 and JSF(with AJAX) capabilities.
It is aimed to provide a sample of how to use these Java based technologies.
Web based application to host multiplayer strategy/role playing game. The administrator can create multiple games/worlds in an only server and the users can choose which games to play (once registered).
This project has evolved into four main components: J2EE utilities; Austin, a Groovy Game Scripting Library for JME; Script formatter for screenwriters; and the core library utilities.
The VirtualHockey Internet Platform is the base for an ice hockey based strategy (multi-player) game offered on the web. It is based on the principle of goal-seeding and simulates entire hockey seasons in different countries.
FrakTal's objective is to create a game engine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.
Weblomacy is a J2EE-based Diplomacy adjudicator and game management system. Weblomacy handles the entire game process, including inter-player communications, order processing, turn management, and AI.