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Massive multi player strategy with a web page interface (OGame clone). This project is for educational issues. It's developed at Team Programming course at Wroclaw University of Technology, Poland.
A Java framework for networked group experiments using WebWork, Spring, Hibernate, Swing, Java NIO. See http://groups.psych.indiana.edu for more information. Similar development efforts are continuing at the Virtual Commons - http://commons.asu.edu
Netherplane is a large scale MMO/Turn-based/RTS project that encompases a world of magical creatures, and various races placed roughly around the Mesolithic Era of the stone age, roughly around the time of the discovery of fire.
Web based test / exam system, supports profiles, groups and categories. Questions with one or more correct answers, open answers. Graphical results. Struts, J2EE, MVC.
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The VirtualHockey Internet Platform is the base for an ice hockey based strategy (multi-player) game offered on the web. It is based on the principle of goal-seeding and simulates entire hockey seasons in different countries.
This project is an web-based text log file processor written in Java for the analysis of log files produced by the MMORPG Vanguard: Saga of Heroes, but will expand to include other uses including other games and security log analysis.
FrakTal's objective is to create a game engine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.
Weblomacy is a J2EE-based Diplomacy adjudicator and game management system. Weblomacy handles the entire game process, including inter-player communications, order processing, turn management, and AI.
warMachine is a java based webapplication. It's target is to be a configurable and powerfull platform to organise and store played games, leagues, tourneys and ladders. It is possible to declare games and to manage those.