Showing 12 open source projects for "write"

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  • 1
    melonJS

    melonJS

    A fresh & lightweight javascript game engine

    ...Giving you a powerful combination that can be used wholesale or piecemeal. melonJS is a lightweight yet powerful HTML5 framework designed from the ground up to provide a true plugin-free 'write-once, run-everywhere' gaming platform. melonJS is an open-source project and supported by a community of enthusiasts. See our Gallery for a few examples of games powered by melonJS. melonJS integrates the popular Tiled map format, allowing designers easily create levels using the Tiled map editor, and to focus on the game features itself. ...
    Downloads: 1 This Week
    Last Update:
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  • 2
    microStudio

    microStudio

    Free, open source game engine online

    ...You can also install your own copy, to work locally or on your own server for your team or classroom. microStudio is available online, this is the simpler and the preferred way, you will have access to all the online collaboration features, online publishing, and more export features. You don't even need to create an account, you can start working as a guest. microStudio includes all you need to write code, create sprites and maps for your 2D game. All from your web browser. Your project is stored in the cloud, and accessible from anywhere. Write your game code in microScript, a simple language inspired by Lua. The documentation is always there to help. Create cool demos in just a few lines of code. microScript shines by its simplicity and interactivity. ...
    Downloads: 5 This Week
    Last Update:
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  • 3
    Sabaki

    Sabaki

    An elegant Go board and SGF editor for a more civilized age

    ...Sabaki offers a variety of board markup tools, including the SGF 4-compliant line and arrow tool. Annotate your positions and moves, set hotspots in your favorite games, write reviews in Markdown. Sabaki also supports SGF game containers, saving and reading multiple games within one file. Score your games using area or territory counting. You can also use the score estimator to see which player is ahead in mid-game. Toggle the life & death status of groups to refine the estimation.
    Downloads: 11 This Week
    Last Update:
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  • 4

    Learn and Play

    XML-based framework for developing games

    XML-based framework for developing games in (ActionScript 2.0, discontinued) HTML5 Phaser.io's engine It'd been thought to develope a project with a great amount of games on drag&drop, painting, typing, hunting, puzzles.There's no need to write the same code to similar games! Just write some XML lines (check samples) and one JavaScript instruction to run your game. NOTE: some browsers security policies do not allow to run samples locally. If this occurs, try to publish on a web site
    Downloads: 0 This Week
    Last Update:
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  • 5

    Syntax Untangler

    Teach your students how to figure out tricky texts in any language.

    Web-based activity that asks the learner to visually mark up a short primary text in any language, in order to improve small-scale reading skills. Students get instant feedback to actions. Instructors use Web-based authoring interface to write and publish their content and questions in any language (Unicode).
    Downloads: 0 This Week
    Last Update:
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  • 6
    KAREL 3D WebGL

    KAREL 3D WebGL

    Children's learning programming language Karel the Robot in 3D

    KAREL 3D written in JavaScript with WebGL is a children's programming language for teaching algorithms. This is later variant from Karel the Robot in 3D, created in 1986 for 8bit microcomputer PMD 85-2. Support full recursion, create new commands, complex commands with condition from dialog and direct control with keys, language translation. Objects: brick, wall, mark, fence. Check out the Wiki (here) for more examples and pictures. Include ZIP with original historical...
    Downloads: 0 This Week
    Last Update:
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  • 7
    Crafty JS

    Crafty JS

    JavaScript Game Engine

    ...The engine is designed to be small and approachable, with enough built-in components for common tasks like movement, collisions, keyboard input, and animations, while still being flexible enough to let developers write their own systems when needed.
    Downloads: 0 This Week
    Last Update:
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  • 8

    pgn4web-cb coordinates and buttons

    pgn4web modification, added coordinates and interface buttons

    ...Full list of Modifications: Added Coordinates A-H,1-8 Added buttons for: -Rotate Board, -Highlight last move on/off -Show/Hide comments and variations -Keyboard Help -Shortcut Squares Help Added Variables: -MoveIndicator: if set true, shows who is to move in lower left corner -ShowMovesInNewLine: if set true, moves will be shown in new lines, like on a sheet of paper -Notation: Sets notation language, currently only "German" and "GermanShort" is supported. It will write GameText in german Notation, e.g. Sf3 instead of Nf3 (English is still available, of course) Check http://pgn4web.casaschi.net/ first for installation and usage help, then view readme.txt for modification specific adjustments.
    Downloads: 0 This Week
    Last Update:
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  • 9

    Modular Gaming

    Modular Gaming Open Source Persistent Browser Based Game Framework

    We are in the process of creating a open source persistent browser based web game (PBBG) framework which will have all the features to get you started and let you start developing your unique features without having to write all the basics. We have taken a modular approach, you can use only the modules you want. If you wanted just a forum you could enable only the core, user and forum modules. We are building our framework using Kohana which is an open source, object oriented (H)MVC web framework built using PHP5 by a team of volunteers that aims to be swift, secure, and small. ...
    Downloads: 0 This Week
    Last Update:
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  • 10

    fiftyfifty

    fiftyfifty is a programming language and game

    As you may recall, a Turing-machine is an all-purpose computer. A Turing-machine has a memory that consists of a track or line of data. On the track, a read-/write-head is moving. The read-write head itself is a state engine, which is affected by the input from the track, and which decides what to write on the track, and where to read the next input, by "moving" the head back or forth. In 5050, the part of the track left of the head is represented not by a line or stack of information, but by a binary tree. ...
    Downloads: 0 This Week
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  • 11
    Round based, noninteractive, ai-scriptable strategic game. Players can make ai-scripts for vehicles (tank, jeep...), and the system play the game with scripts. AI-script can write in JavaScript. The game has a pure functional graphics.
    Downloads: 0 This Week
    Last Update:
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  • 12
    MEPHIT is a PHP/MySQL project for Dungeons & Dragons and d20 players.You can create PCs,spells,cities and many other,share and import them with othher MEPHIT users!You can create completely customizable adventures,write a journal,adopt a dragon and more!
    Downloads: 0 This Week
    Last Update:
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