Showing 4 open source projects for "path"

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    NullBot

    An adaptive skirmish AI for Warzone 2100.

    NullBot is a skirmish AI for Warzone 2100 v3.1+ (see http://wz2100.net) that tries to reproduce many strategies used by human players in actual multiplayer games. Most of the NullBot development and testing happens in the following wz2100 forum thread: http://forums.wz2100.net/viewtopic.php?f=10&t=8826
    Downloads: 0 This Week
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  • 2
    PathFinding.js

    PathFinding.js

    A comprehensive path-finding library for grid based games

    ...When instantiating path-finders, you may pass in additional parameters to indicate which specific strategies to use. For all path-finders, you may indicate whether diagonal movement is allowed. The default value is false, which means that the path can only go orthogonally. When diagonal movement is enabled, you might want to prevent the path from touching the corners of the occupied grid blocks.
    Downloads: 0 This Week
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  • 3
    Library for manipulating hexagonal grids. Supports arbitrary areas and paths. Routing algorithms: find best path, find movement horizon. Output as SVG - which you can easily convert to PNG or JPG. Interface from C++, Python and JavaScript.
    Downloads: 0 This Week
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  • 4
    iotaBuildIt

    iotaBuildIt

    Experimental project in crowd-sourced scrolling game development.

    ...The "iota" in the title suggests that even small contributions from a large quantity of players can come together to make something great. Being an experimental project, it may take a while to find the path, but let's see what we can work out.
    Downloads: 0 This Week
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