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Engine that allows users to interact with multiple worlds all tied together in one story. All viewed through a web-browser. Includes handling of dialogue, events, Flash cut-scenes, item management, multiple-user interaction, battles, and beyond.
This is ongoing project to overhaul the Promisance™ game system into one that is sci-fi based where players engage with starships and fighters. Improvments are incremental at this point, finishing some things where Promisance Enhanced left off.
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A distributed system for interactive games. Specifically, RoD is designed with the RPG/Adventure style games in mind but could easily be used for other kinds of interactive games.
Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-enabled language to glue all of the provided components (image loaders, graphics renderers, a sound system
A completely functional Gaming Ladder, which uses PHP/MySQL, allowing for two admins, complete configuration including colors, error reporting, number of rungs to be used, number of players on a team, as well as NFL style drafts.
EGRS is a PHP/MySQL script designed to allow Everquest Guild websites to display membership information. This roster system requires you have a 3rd party usermanagementsystem. Vbulletin, phpBB, and generic cookie supported.
eCyberpunk is a Java version of the R Talsorian Games' Role playing system, Cyberpunk 2020 and it's supplements. Initially, the project will focus on GM aids, but may, in the future, be a full-blown game.
Application for sharing and storing recipes. Search for, post, add notes, rate, and print recipes using a Web interface. For use on a desktop or by multiple web users.
We are developing a gaming engine that can be used for either online planetary based strategy games , backend systems for Torque based games or online planetary/resource based gaming leagues.
A private project to create a Admin control center to manage ladder game's and tournaments. It will allow admin to create new tournaments with the own game requirements. Players will be able to sign up for the tournament.
CGM aims to be a functional, easy-to-use web-based card game/management app. At this time there is OCTGN and a few other pay-to-use alternatives that are available, and OCTGN is the most familiar to me (for playing Game of Thrones and Magic). There is no functionality that OCTGN (or any card management app for that matter) has that couldn't be available from a web-based app.
What is RevoCP? It is a Management Website for MaNGOS and TrinityCore2 that will help with simple tasks. It does not Create a Game server, it makes it so that people can have a Website without having to build one from scratch.
e107evolution CMS(Clan ManagementSystem) will provide plugins and further enhanced functionality in the e107 CMS's base code in order to make it suitable for gaming communities like Delta Force Land Warrior,BattleField,DFLW Xtreme,Call of Duty etc.
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The Linux Game Server Project is an effort to create an Open Source Virtual Game Server. This project leverages the flexibility of VMware, with the combined brawn of Debian to provide a versatile and easy use Web Managed Game Server platform.
Bracket is a web-based tournament manager built as a Joomla! component that supports registered users, automated tournament creation by event, automated matchmaking, ELO rating (by skill)/EXP rating (by participation), and user affiliations (guilds or cl