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JPlatform is a collection of some handy or semi-useful java-based applications and hacks that I have done. They include a Content Management System, a guestbook, an application to keep track of your movies etc. Have fun! :)
LANCon is a LANParty and LAN Tournament management system which helps organize and run a LAN Party or Gaming event. LANCon is written in ASP (VBScript) and doesn't require a Database since all data is stored in XML.
The VirtualHockey Internet Platform is the base for an ice hockey based strategy (multi-player) game offered on the web. It is based on the principle of goal-seeding and simulates entire hockey seasons in different countries.
This project is a J2EE application that analyzes logs from many popular
first shooter games. The architecture will be Struts based. A Swing
application is also in the planning...
Futures Gateway is a not-for-profit educational project for children (primarily ages 8 - 18) and their families. It uses interactive and collaborative activities, especially Wiki and HTML document and media management software, videoconferencing, chat, b
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Open Clan Manager (OCM) ist ein auf PHP & MySQL basierender clanintern / [RG]intern Nachbau.
Open Clan Manager (OCM) is a free clanintern / [RG] intern replacemant based on PHP & MySQL.
The Freya Game Engine is a cross platform Java API for writing multiplayer turn based games. The engine produces XML turn descriptions based on XML command files and XML data dictionaries.
PHP based web administration panel for Call of Duty 4 (PC), using the built in remote console 'rcon'. With a dynamic user interface. Providing full game, player and PunkBuster administration for your server.
The Linux Game Server Project is an effort to create an Open Source Virtual Game Server. This project leverages the flexibility of VMware, with the combined brawn of Debian to provide a versatile and easy use Web Managed Game Server platform.
PewPew! is (or will be) a realtime multiplayer space shooter. It is written in JavaScript and runs on nodejs. Technical decisions have been made such that contribution to and development of the project is as straightforward as possible.
Check the README for how to play, set up a testing server, or contribute to the project.
You can play on the public server at http://pyrop.us:1234
StoryWiki is a new kind of Wiki-engine, based on the approved MediaWiki, that enables everyone to play, create and modify non-linear storys in a collaborative way.
AtreyuMS is a server emulator which replicates the functionality of a MapleStory server. The emulator is cross-platform compatible since it is coded in Java.
A private project to create a Admin control center to manage ladder game's and tournaments. It will allow admin to create new tournaments with the own game requirements. Players will be able to sign up for the tournament.
CGM aims to be a functional, easy-to-use web-based card game/management app. At this time there is OCTGN and a few other pay-to-use alternatives that are available, and OCTGN is the most familiar to me (for playing Game of Thrones and Magic). There is no functionality that OCTGN (or any card management app for that matter) has that couldn't be available from a web-based app.
FrakTal's objective is to create a game engine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.
What is RevoCP? It is a Management Website for MaNGOS and TrinityCore2 that will help with simple tasks. It does not Create a Game server, it makes it so that people can have a Website without having to build one from scratch.