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Stop Storing Third-Party Tokens in Your Database
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
JPlatform is a collection of some handy or semi-useful java-based applications and hacks that I have done. They include a Content Management System, a guestbook, an application to keep track of your movies etc. Have fun! :)
After much deliberation and trying to figure out what I can do to actually put to use what I have been trying to learn for the last year or so, I have decided that I would like to bring back one of the most popular retro games - Dark Tower!
Avernia Soccer pretends to be a multiplayer Soccer Management game based on the web. It allows you to run a soccer league with your friends using a web interface. At the moment only Spanish is supported but english is planned.
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LANCon is a LANParty and LAN Tournament management system which helps organize and run a LAN Party or Gaming event. LANCon is written in ASP (VBScript) and doesn't require a Database since all data is stored in XML.
The Smart C++ project is a very smart C++ program that will have a conversation with you. The features are it has a couple different moods, it has games built in. We also have a couple other programs from two different languages JavaScript and C++.
wam consists of a powerful, fast and generic 2D game engine, the "wam engine", and of a networked, real-time clone of team17's windows game "worms" that utilizes this engine.
The purpose of this project is to provide accurate and detailed documentation covering the use, setup and support of the POL emulator - and it's scripting language (EScript) - in the form of self-contained HTML documentation.
The VirtualHockey Internet Platform is the base for an ice hockey based strategy (multi-player) game offered on the web. It is based on the principle of goal-seeding and simulates entire hockey seasons in different countries.
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This project is a J2EE application that analyzes logs from many popular
first shooter games. The architecture will be Struts based. A Swing
application is also in the planning...
Futures Gateway is a not-for-profit educational project for children (primarily ages 8 - 18) and their families. It uses interactive and collaborative activities, especially Wiki and HTML document and media management software, videoconferencing, chat, b
Questnuke is a collection of e-xoops modules for the purpose of keeping track of adventure/rpg game creation. Utilizing existing mods where possible, writing them when they are not yet created.
Engine that allows users to interact with multiple worlds all tied together in one story. All viewed through a web-browser. Includes handling of dialogue, events, Flash cut-scenes, item management, multiple-user interaction, battles, and beyond.
This is ongoing project to overhaul the Promisance™ game system into one that is sci-fi based where players engage with starships and fighters. Improvments are incremental at this point, finishing some things where Promisance Enhanced left off.
Scripter is the core scripting engine of the latest Diabloworld project, JED, created by Ben Thompson (smoke). The purpose of this project is to build and provide a solid scripting engine for Diablo II.
A distributed system for interactive games. Specifically, RoD is designed with the RPG/Adventure style games in mind but could easily be used for other kinds of interactive games.
Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-enabled language to glue all of the provided components (image loaders, graphics renderers, a sound system
A completely functional Gaming Ladder, which uses PHP/MySQL, allowing for two admins, complete configuration including colors, error reporting, number of rungs to be used, number of players on a team, as well as NFL style drafts.