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MasterBot is a platform for BZFlag servers that allows for advanced control and reporting of BZFS in the aid of server network, league, or tournament applications.
Hundiyas is an open source "Battleship" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses mouse. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and others.
Gamoliyas is an open source John Conway's Game of Life game totally written in DHTML (JavaScript, CSS and HTML). Uses mouse and keyboard. Very configurable. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and other
Yasminoku is an open source "Sudoku" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses mouse. Includes sudoku solver. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and others.
Yasminuroban is an open source "Sokoban" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses keyboard. Includes level editor. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and others.
Buscayasminas is an open source "Minesweeper" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses mouse and keyboard optionally. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and others.
Tetrissimus is an open source "Tetris" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses keyboard. This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.
The time of Archmages will be an open-source MUD game.
Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
PunkPong is an open source "Pong" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses keyboard or mouse. This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.
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La Ranisima is an open source "Space Invaders" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses keyboard. This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.
LANshock is a modular ColdFusion platform written in CFML and requires Adobe ColdFusion 7 or Railo 2.0. As there are many different modules, running a weblog is as easy as managing a lanparty with tournaments and much more.
The VirtualHockey Internet Platform is the base for an ice hockey based strategy (multi-player) game offered on the web. It is based on the principle of goal-seeding and simulates entire hockey seasons in different countries.
The Freya Game Engine is a cross platform Java API for writing multiplayer turn based games. The engine produces XML turn descriptions based on XML command files and XML data dictionaries.
CGM aims to be a functional, easy-to-use web-based card game/management app. At this time there is OCTGN and a few other pay-to-use alternatives that are available, and OCTGN is the most familiar to me (for playing Game of Thrones and Magic). There is no functionality that OCTGN (or any card management app for that matter) has that couldn't be available from a web-based app.
The Linux Game Server Project is an effort to create an Open Source Virtual Game Server. This project leverages the flexibility of VMware, with the combined brawn of Debian to provide a versatile and easy use Web Managed Game Server platform.
PLEASE NOTE: The project moved to https://github.com/Knitter/sandscape
Sandscape is a virtual, browser based, table allowing people to play a customizable card games (CCG) online. Although it is a vital part of WTactics.org the projects goal is to support almost any card game, enabling you to bring your favorite game online.
JS Framework for creating musical page with wonderful functions
Volunteers Needed!!!!
Please come to our forum and join discussion.
Roadmap:
1. WIP - Discuss and confirm scope of the project
2. Await - Discuss technical structure
3. Await - HR distribution
About:
I'm helping POLYGON(polygonguitar.blogspot.com) to re-build the website as a wiki-like, public-editable site. I've wrote code for handling change key for chord tables in php(just text processing). However, huge of functions I want but I can't finish myself. So I hope this idea can...