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We have been developing Online Munchkin.It is a client-server application, running on Web server like 'Apache'. The programming languages are used: php, javascript. Moreover jquery library is applied here.
The project is closed now, because owner forbids do it.
Description files:
1)Munchkin.zip contains script files
2)base_munchkin.zip contains database
3)Don't forget to change config.php
Canvas Game Engine (CGE) is a library entirely written in JavaScript that allows for rapid creation of two-dimensional games by utilizing the new canvas element introduced with the HTML5 standard.
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Independency will be a browser game set in space. It is written from scratch and uses Java Servlet Tech. Gameplay will be like OGame, but with more features.
Php block is a map engine where modules can be plugged. The base of concept is block image caclulate by server and display to user. Currently a dungeon game is included in this project to test system.
Javascript platform for tile map based single/multiplayer games with both off-line and server-based play modes. Try it out right away at http://tilescape.hg.sf.net/hgweb/tilescape/raw-file/tip/js/game.html
The Quantum GameLibrary (QGL) for PHP aims to centralise common game elements in a component library. Includes Map Computations for Grid/Hex maps, pluggable map generator, Artificial Intelligence algorithms, plugin system and more. Or it will :).
The time of Archmages will be an open-source MUD game.
Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
Utopia Metatron is a Firefox only Extension for the web based game Utopia. This extension directly modifies the content of Utopia's pages to provide additional information, game navigation and feedback to the player.
Nile is an RPG game based around an Ancient Egyptian theme. Characters will be able to improve many different skills, trade with each other and cast spells amongst other things. Emphasis will be placed on player interaction.
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-enabled language to glue all of the provided components (image loaders, graphics renderers, a sound system
The Freya Game Engine is a cross platform Java API for writing multiplayer turn based games. The engine produces XML turn descriptions based on XML command files and XML data dictionaries.
The goal of this project is to provide a complete customizable backend with which you can create, maintain and play your own browser game. Our intent is NOT to give you a ready-to-use game! "CBG" is a module for smallCMS.