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The COMPASS Engine is a framework for building online games. It aims to use existing web technologies (HTTP, XML, JS) to produce a MVC architecture following RESTful principles.
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
12 Ways to Die on an Asteroid is a science-fiction/murder mystery adventure game. The engine is built in Java and designed to be modular. Included is a set of game-development tools, which enable anyone who knows JavaScript to make an adventure game.
Engine that allows users to interact with multiple worlds all tied together in one story. All viewed through a web-browser. Includes handling of dialogue, events, Flash cut-scenes, item management, multiple-user interaction, battles, and beyond.
An SNES-style RPG game created for use with the Sphere RPG engine. This game makes no claims to being any good at all, it's more of a development experiment; something created as hobby.
Pokémon Odyssey is a fan game made using the Sphere game engine. It\\\'s been in production since April 2008. It started life as a one man project but has recently seen a few more people provide help - the major help being made from Radnen.
A MySQL-Python-PHP application. Developed to help user to have a clear look on the sport events he is going to watch/bet. A easy-to-use tool to describe statistically the event, with a value and risk coverage engine.