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jfCraft is YetAnother Minecraft Clone built with the JavaForce library. Built from the ground up to look like the real thing. Uses the Faithful texture pack. Complex blocks and entities are loaded from Blender files. Now includes a built-in VoIP conference like TeamSpeak. This game is incomplete for now. The plan is to recreate the game in full and then go way beyond with plugins to create much more.
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An multi-map layered editor for tile based games. Compound brush editing enables quick painting of large maps. This project has been deprecated in favour of Yatey++. It needed wholesale usability changes and Java was not a good choice of language.
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This is yetanother cross platform(written in java) implementation of the classic tetris game. It focuses on funny multiplayer features as well as 2d, 3d and maybe even 4d gameplay modes. Basic 2d single and multiplayer game is already implemented.
In the thought of making a tribute to one of those that passed through the golden age of gaming, we came with the idea of building another asteroids clone, but not exactly like the original Asteriods, only with a little touch of humor.
This is a simple Roleplaying game inspired by the board game "Hero Quest", but intended to be expanded into an entirely new RPG. Multiplayer, different GUIs and expansions of the game systems it's based on are planned.
Yetanother Java implementation for the addictive Minesweeper game. This game comes with a number of options unavailable in Windows's version, such as allowing more than one mines in a square. See project web site for a list of features.
Yetanother implementation of the BloodBowl board game. It uses a client/server setup similar to MegaMek to enable network play. The aim is to fully implement all rules from the Living Rulebook.
Yetanother SUDOKU-Puzzle. Ported to J2ME for mobile phones with small displays (128x128) and slow processor. Supports different layers of difficulty and annotations. The next step should be a multiplayer version, with competitive solving via bluetooth.
Root Tetris is YetAnother Tetris Game, but with an interesting set of features: In a 3D gamefield, a (theoretically) unlimited number of players can play cooperatively (or competively)
Yes, this will be yetanother Bomberman-Clone. But it will also be different... and better ;). The target langauge will be Java, as well as an application as an applet to be easily startable with a browser. Some other goodies like a small web-server (to p
YACHT is an effort to code an intelligent clan management tool for team based games.
It features all the usual features (news, roster, document library, member applications) as well as advanced features like automated battle plan generation
(Yetanother) MUD server written entirely in Java. Offering plugins, scripting, and a number of additional features which can be built on at will, Jamud may at some point become a perfect basis for a run-anywhere MU*.
This is Java Tetris, just another Java Tetris. It's not yet complete, but it will use a (not so strict as previously expected) object-oriented design, and will be fully featured once it's ready.
Maybe it will become an Application, too.