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CoffeeMud is a text-based virtualreality game engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.
VirtualReality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtualreality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with VirtualReality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension.
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VRMoo can be summed up as such: VirtualReality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
A graphical isometric multiplayer virtualreality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.
A virtualreality (VR) system for the Internet based on a secure distributed object system. ADR has been renamed and moved: please see new site interreality.org