Showing 5 open source projects for "subtitle-workshop"

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  • 1

    kunludi

    MultiLingual Interactive Fiction

    ...You will be able to start playing in one language and, each in the middle of the game, switch to another language. By message translation of a game, it will be playable in that language. The code of the game itself it remains apart. It's like translate the subtitle file of an foreign film. This opens the posibility to cross-culture text games. Rather than typing, the interaction will be by pushing bottons in the style of old LucasArt games. Objectivs: a quick way to interact, comfortable way to read the output texts, and easy portability into mobile platforms. The game is being developped in JS/CSS/HTML5.
    Downloads: 0 This Week
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  • 2
    Well, it's like football, but without the rules. Brawl Ball is a game based on the rules of the classic fantasy football game, Blood Bowl. Brawl Ball is completely unofficial and in no way endorsed by Games Workshop Limited.
    Downloads: 0 This Week
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  • 3
    RPG Elements Workshop
    A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.
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  • 4
    JSpaceHulk is a Java implementation of Games Workshop 's Space Hulk, a tactical simulation minatures game. JSpaceHulk aims to implement a single player SpaceHulk game with an extensible AI.
    Downloads: 0 This Week
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  • 5
    This Projects purpose is to provide a simple Engine to play a basic 2 player Strategy Boardgame. This engine allows you to write computer agents to experiment with AI techniques (minimax, alpha-beta Pruning, neural networks ...)
    Downloads: 0 This Week
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