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a software project that tries to visualize people's social behaviour
Social World is a software project that tries to visualize people's social behaviour. Therefore the actions, the speech and the physical and mental constitution are part of a simulation process that calculates, how attributes of creatures and characters change and how they act and react.
JAS is a java library for creating agent based simulations. It features a discrete-event time engine, APIs for network simulation design, powerful yet easy-to-use implementations of Genetic Algorithms and Neural Networks.
Cognitive agent based socialsimulation toolkit (RBOT+MRS) / production system based on ACT-R (http://act-r.psy.cmu.edu) allows for modelling single actor cognitive experiments (RBOT) and multiple actors in a simulated (semiotic) world (RBOT + MRS).
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EtherStrategy is a space-based strategy and simulation game that implements: a fully 3D universe; realistic physics; complex social, civic, and technological aspects of governance; advanced, learning artificial intelligences; and hopefully great funitude
It's a network oriented RPG, based on an open-ended artificial society simulation engine.
Every character has an AI and acts autonomously; they born, live and die,
mate, figth and form parties. The game runs by itself: players can control characters.
A web-distributed 3D virtual universe for modellers, developers, scientists, gamers and social networkers. Pluggable visualization engines, navigation (vehicle/avatar) controls, model editors, scene editors, messaging.
World history plays out down to street level on a detailed map.
Running Reality no longer uses SourceForge. Visit us at our homepage!
We at Running Reality believe that we can use the power of today's computers and mobile devices to bring history to life in an accessible, immersive, and engaging way for K-12 students, history enthusiasts, and visitors to historical sites. Running Reality gives you a map that lets you go any place on any date from 3000BC to today and explore down to the street-level of history. This model has nations and cities but...
A MMORPG with emphasis on world simulation (inspired by Majesty). Features: object de/composition (repices), object aging, random quests, dynamic social enviroment, dynamic fame, AI, ecology