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A Java Servlet based generic game tournament pool bracket tracking application suitable especially for the NCAA basketball championship tournament. Features include bracket enterring, multiple scoring systems, multiple users, groups, pools, etc.
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
This project is a conversion of AATrade (written using PHP) to a Java based architecture. The project is based upon similar projects such as BNT, NGS, Trade Wars 2000 and Ultimate Universe. Web-Based browser solution first followed by a client tool.
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Independency will be a browser game set in space. It is written from scratch and uses Java Servlet Tech. Gameplay will be like OGame, but with more features.
This project has evolved into four main components: J2EE utilities; Austin, a Groovy Game Scripting Library for JME; Script formatter for screenwriters; and the core library utilities.
Massive multi player strategy with a web page interface (OGame clone). This project is for educational issues. It's developed at Team Programming course at Wroclaw University of Technology, Poland.
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This project is a JSP/Servlet-driven web site that allows both human and AI players to compete in antichess online. More importantly, it serves as a testbed for antichess AI developers.
Netherplane is a large scale MMO/Turn-based/RTS project that encompases a world of magical creatures, and various races placed roughly around the Mesolithic Era of the stone age, roughly around the time of the discovery of fire.
This project is an web-based text log file processor written in Java for the analysis of log files produced by the MMORPG Vanguard: Saga of Heroes, but will expand to include other uses including other games and security log analysis.