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Solitaire-RPG Editor with Support for Game Master Emulation
GaME is an editor with support for Game Master Emulation (especially Mythic, see http://wordmillgames.com) and some hopefully useful feature to keep track of threads and characters, roll dice and organize the solitaire-rpg session into scenes.
The editor has been designed to be used without a mouse (although of course you may use a mouse or similar devices if you like). Every feature is availabe via keyboard shortcuts or by calling up the central context menu.
Solve Go problems (based on GoGrinder GoGrinder.sf.net )
MyGoGrinder is a Java program to solve Go (Weiqi, Baduk) problems.
Current version is 2.3.1; v.2.4.0 is being prepared (look into the files area, 11-'18).
This work is based on Tim Kington's GoGrinder (gogrinder.sourceforge.net).
Read more on this project's web page (https://mygogrinder.sourceforge.io)
* v.2.3.0: ... uses now the CA[] marker for text decoding
* v.2.3.0: You can change the character set for the sgf without editing the sgf
* It is now possible to use GoGrinder in...
A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
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Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.
KKTechGameMaster is a word editor and random name generator for role-playing aid to help Game Masters in the fulfillment of new adventures. The suite covers desktop and mobile applications with different languages (VB6, VB .NET, Java, J2ME).
SGE (Serpent Game Engine - by Erico GR) is a simple but POWERFUL Java tool for creating 2D games in no time. You can use a rich Level Editor to build xml levels with many layers, objects and actors.
A customizable and scalable file editor. It provides a parsing and tokenizing engine. User configurable and GUI customizable. Focused on editing text based configuration files for games, can be xml config files too.