Simple javafootball game, work in progress. Basically the graphics is 2D, no Open GL.
Play with classic Top or Side view, you can select it from the start!
You can choose between 8 teams, and if to play aginst AI or to put AI va AI.
Select the Pitch type: plain, stripes, chess, circles, winter.
Select the Helf Length too (in seconds).
Source Code available.
Assists users to analyse and select players in Australian Football League (AFL) based football fantasy competitions. Displayed in a Java Swing GUI, users can sort and filter players based on many statistical categories.
This aplication creates tournaments for several different sports like football (soccer), basket, tennis, baseball, hockey, handball, water polo, chess, table tennis, voleyball, american football, curling, rugby, etc.
Choose between league or play off.
You can make reports on PDF of rounds, results, standings, calendar, postponed roudns, etc.
Enjoy it!
You can find the source code in...
ContestOrg est un logiciel d'organisation de tournois. Celui-ci est particulièrement bien adapté aux tournois sportifs (football, judo, rugby...) mais peut également convenir pour d'autres types de tournois (jeux vidéo, jeux de société, robot
'betoffice' is a Java based football management tool (someone would say a 'betting-office'). It helps to organize a betting office around some football matches.
A Java program for tracking your results in football games like PES12 or FIFA12 against other gamers/computer. Track tournaments organized by group stage and knock out phase or championships organized by seasons, matchdays and matches.
Well, it's like football, but without the rules. Brawl Ball is a game based on the rules of the classic fantasy football game, Blood Bowl. Brawl Ball is completely unofficial and in no way endorsed by Games Workshop Limited.
kelo is an implementation of the Elo valuation system especially suited for table football (foosball). Scores can be calculated for single and double games. It comes with it's own very small (and limited) implementation of a web server.
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The aim of this project is to create a football (NFL-style) game. Initial development will focus on developing match engine. Do not expect releases while project is in Pre-Alpha.
BB Arena is a Java Open Source version of a fantasy football game, that allow roster creation, network play, match report generation and easy rules customization.
Project migrated to https://github.com/Teg79/BBArena/tree/develop
College football simulation engine. We're building a simulation engine that realistically simulates college football games. The engine will be written in the Java programming language and freely available for commercial or non-commercial use.
tXtFL is a strategy-based football simulator. Teams can be created from real stats on the web, built through custom designed plays, and then used to coach games or predict scores. Note that as of 2010, all new development is taking place at http://textflex.com/txtfl.
A web based US Football Management game, wrapped up in a clone of NFL.com. Multi-player, multi-league, multi-season. Live online draft. Playcalling either via gameplan or live online. Animated plays. NFL, NCAA, AFL, CFL league formats.
Tired of Football Mogul and its crappy game play and support? I am starting a java based American Football game. Any help is appreciated, even if you just want to create a player database or provide any helpful suggestions.
This project aims to create a standalone application, java-written Match Viewer for the online football (soccer) management game Hattrick - www.hattrick.org.
ConwayGo, also called philosophers' football, is a simple board game for two players.
It is played on a Go board, but hasn't got anything to do with the famous game Go.
Invented by the english mathematician John Conway, creator of the Game of Life.
A set of componets that make up a product for managing a Fantasy Football league. This product can run a standalone league, or enhance the experience of a Yahoo league.
FootballManager is a turn based multi-player football (soccer) league. Players manage all aspects of their club finances, teams, lineups, tactics etc. Project is implemented in Java with pluggable back-end RDBMS.
Imagine a football league composed of teams of orcs, goblins, elves, dwarves, humans ... As a trainer, you manage one of those teams and guide your players through the matches against other teams : hotseat, in net-based leagues etc.