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This is a multiplayer game where two teams, a chicken team and human team, battle each other for survival. Players control either Cocks/Roosters or Humans. The goal for the Cocks is to destroy the factory while the Humans' goal is to capture the Mother Hen.
This is a simple app, created around an original sudoku solver based only on heuristics, not brute force. It's coded in Java/SWT(GUI toolkit). It's an example of MVC and of Visitor, Observer, Strategy, Abstract Factory, Singleton Design Patterns.
FreeChess4 is a java chess board based on design Pattern Factory in order to implements at your choice : GUI (drag & drop, chess Font), AI (communicate with gnuchess.exe from WinBoard via shell), RS232 (chess board desk via PIC16F877, ASM, serial port)
This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
An addictive multiplayer networked strategy game completely written in Java.
You program a robot that makes a race through an old factory. The game is inspired by Roborally (TM) - but it's different...
2018-05-08: Successfully(?) copied the CVS repo to github: https://github.com/hsteller/botsnscouts