Showing 3 open source projects for "character recognition code"

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    MyGoGrinder

    MyGoGrinder

    Solve Go problems (based on GoGrinder GoGrinder.sf.net )

    ...Read more on this project's web page (https://mygogrinder.sourceforge.io) * v.2.3.0: ... uses now the CA[] marker for text decoding * v.2.3.0: You can change the character set for the sgf without editing the sgf * It is now possible to use GoGrinder in modern file systems (folder rights etc)! * Use a second profile (settings, sgf) by setting a system variable * Start Grinder in "portable" mode * Less bugs (there are still some left) * Runs also with Java 1.5+ * appropriate error messages for sgf errors * fullscreen mode * shrinked bytes of the graphics, * Ex-/import tags to plain text * Parse folder with sgf files for errors (not my code) * Configure a 2nd editor for e.g. text edits on an sgf file Have fun
    Downloads: 3 This Week
    Last Update:
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  • 2
    An account, character and item manager for Diablo II: Lord of Destruction. MuliFex is a Swiss Army Knife that makes the life of a Diablo player on Battle.net more enjoyable. MuliFex employs Java (and some native Code) and runs on Windows and Mac OS X.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Modular Game Engine

    Modular Game Engine

    Modular Game Creation Framework.

    ...Relationships can be defined between different modules to allow for interaction. This approach gives rise to two mail goals within the project. Reusability: as modules have a plug-n-play character, databasing of modules allows for games to be constructed by combining modules rather than constructing new code. Simplicity: all modules share a common shape. Therefore, they allow for visual programming through a simple GUI (comparable to Java Beans). The creation of good games relies on the easy of prototyping and creative exploration.
    Downloads: 0 This Week
    Last Update:
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