Showing 5 open source projects for "book engine"

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  • 1
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested in graphics programming and game development.
    Downloads: 2 This Week
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  • 2
    DokChess
    ...Sie dient als einfach zugängliches und zugleich attraktives Fallbeispiel für Architekturentwurf, -bewertung und -dokumentation. Der verständliche Aufbau lädt zum Experimentieren und zum Erweitern der Engine ein. Ziel ist nicht die höchstmögliche Spielstärke – dennoch gelingen Partien, die Gelegenheitsspielern Freude bereiten. DokChess ist eines der Fallbeispiele im Buch "Softwarearchitekturen dokumentieren und kommunizieren" von Stefan Zörner (Hanser 2012) English: DokChess is a Chess Engine implemented in Java. It is used as an example for software architecture documentation according to the arc42 template in a German book about documenting Software Architectures.
    Downloads: 0 This Week
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  • 3
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 0 This Week
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  • 4
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 5
    mobinaubo - mobile interactive audio book A J2ME based software with integrated scripting engine for the development of location based, interactive audio books and games.
    Downloads: 0 This Week
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