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Shapeless Harmony is a music-based game utilizing the Nintendo Wii remote for control. The game will center around using the Wii remote to emulate certain actions in time with the music.
Project repository for a java turn-based strategy game that will include components such as a client-server based network model, a sophisticated GUI, etc. This is a project largely intended for an academic game development class.
This is a Real Time Strategy game created with java and using JOGL as OpenGL binding library to OpenGL. The game has a nice 2D graphics and initialy only will have multiplayer mode.
A MMORTS game where 7 competing coalitions wage war against each other, fighting to have the most powerful armywhen doomsday is at hand. Free of charge for participation, but requires you to be recruited to the game if you wish to join.
BlueAir is a bluetooth multiplayer game for j2me platform. The game consists of two players that need to find your 'safe place' inside of a labyrinth. The first to find it will win.
This is a side-scrolling shooter game. The main focus is to create a balanced class-based shooter game engine that has little to no bugs and that can properly handle networking for online multiplayer games.
Collectible card games web application.
Web-based javagame that supports test and double player mode. This web application allow to play whit famous collectible card game. It's simply a virtual table without rule.
Bier Manager is a futsal simulation game that provides a new level of enjoyability in a manager game. The mission of the project is to help students to learn the Futsal dynamics and the Java Programming Language.
Hellchess.
Just another java-chess-game. It is intended to have as many different
clients for the game in order to be something like a big opensource-tutorial
for building different clients and make it possible to interact between them.
This will be a port of CAL3D 0.11.0 to Java. It's full name will be Java Animation Library 3D, and it's main purpose is to create a working library to animate characters or other objects using skeletal animation or other tecniques.