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A turn based strategy game influenced by Advanced Wars for Nintendo GBA. The aim of this project is to learn the Java language and to gain valuable experience working in a team.
EasyDownloader is a download manager tool which allows Rapidshare members to automate downloading of files using their premium account. It offers downloading in multiple paralell streams, or queueing to download one after the other.
GamePlate is a Java library for implementing strategic games. The name is an abbreviation of "game template". At the moment, it can be used for board games only, but might be extended by packages for card games. It cannot be used for action games etc.
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UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
TightFit is a "fit tool" for Eve Online(r), and can help you test and check ships and modules without spending all the ISK. The main design goals are: speed, and shallow learning curve.
TankCoders is a project which consists in the development of a Networked Virtual Environment 3D for war tanks battle simulation. The tanks of the battle can be controlled by autonomous agents written in AgentSpeak(L) language from Jason interpreter.
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This package allows you to create virtual rubik cubes and move their faces. Moreover you can see at every time the current position of the cube and find its solution. Visit http://www.hcroboting.com for more information
A platform which hosts battles between Fruit War robots - special java programs. The platform accepts source code as robot, and ranks all robots according to battle result. This project has been totally refined and is now hosted at http://robotypo.appspot.com
This software allows a MUD server to be run as a Jabber bot. Users can then play the MUD using their Jabber client instead of a MUD client or telnet. This relieves the MUD server from having to handle user chat as users can chat in Jabber instead.
Tool for the online browsergame Die Stämme. This is a simple tool for the online browsergame "Die Stämme" to do some calculations about runtime of units and so on. Its an offline tool do do it on your lokal computer.
Create a tournament style bracket for any number of players/teams, even odd numbers. Great for creating a tournament where there are not 8, 16, 32, etc teams. Check out the project webpage (Wiki) for details on running the program and more screenshots.
Hi, in this project I developed many little programms to train easily your concentration. The basic idee is to strengh your concentration with a 'dynamical' sun-symbol.
This game is an improved remake of old Atari800xl game Zenji.
The goal is to move around labyrinth and transform it. When all fields of labyrinth are connected level is completed. There are also some monsters that are trying to kill ya'.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
jEmote will be a fully featured emote creation program made in JAVA. The main goal of jEmote is to offer a simple way for computer users to create emoticons for their forums, blogs, websites, chat rooms (and the list goes on...).
A typical Mine Sweeper game written with ZK framework, almost the same look and feel with the Windows version. The source code is compact and written within a single Zul file.