This is a java version of the board game connect4. It functions as a swing application, a java applet, and there is a console application also. Network support is proposed for version 1.1+.
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A engine for developing first person shooters developed in Java using Java3D. This project started out as an example given to a class at Chapman University.
A java application for creating, playing and solving SuDoku puzzles of various types. Features both a Swing GUI and command-line operation. The automatic solving of puzzles uses "smart" techniques rather than a brute force search of every possibility.
Realtime Chaos is a multi-player realtime strategy game designed for local networks. Each player controls a wizard, and must use their range of spells (such as creating creatures or lightening bolts) to kill each other. Emphasis is on it being fun.
SimWar is a 2D multi-player realtime strategy game (in the style of C&C) designed for local-area networks. It includes additional features such as line of sight and hidden units. Emphasis is on an easy setup and a quick start.
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The ComicReader is a program to read daily comics like Garfield, Dilbert, Userfriendly and lots of other daily comics. The comicreader has unique features like autodownloading the comics, central managed comic definitions and the option to email comics.
Tired of Football Mogul and its crappy game play and support? I am starting a java based American Football game. Any help is appreciated, even if you just want to create a player database or provide any helpful suggestions.
CryptEngine is a fast 3D engine for Java available as Open Source.
It is based on OpenGL and provides components and objects allowing the description and rendering of 3D scenes. CryptEngine focuses on Rapid Application Development.
The RPG Maker Collegial project aims to offer a set of tools and standards to help unite developers using Sphere, RPGMaker200, Game Maker, OHRRPGCE, and other engines by identifying common development trends in each domain and uniting common elements.
An attempt to collect (read rewrite) a set of tools for Ultima Online game playing. Many tools are closed source or discontinued: no way to enhance them with no sources. Here there will be such tools and sources.
A set of small mindcracker games, that challenge the intellect of the player. It is written in Java 1.4 and will be available as both an application and an applet. The games work on a plugin-basis, so games can be written and submitted by any person.
JQuest is intended to be a Java-based clone of the turn-based strategy game Konquest (developed by Russ Steffen), available on KDE for Linux. It is being developed in Java 5.0 (Tiger) and should be portable to most operating systems.
The Cyber Hordes is a single or multi-player RTS game where each player builds robots and gives them various components (weapons etc..) and then general orders (e.g. Attack), which the AI of the robot will attempt to complete on its own.
Zyps are small creatures with minds of their own. You can create dozens of Zyps, then decide how each will act. This project is deprecated in favor of the Ruby port: http://jay.mcgavren.com/zyps
Kindergarten Teachers race. The aim is to be the Kindergarten Teacher of Earth, throughout the whole alien invasion. Maybe you need to be bad to be victorious!