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The FDC application allows coin collectors to keep and manage a collection of coins. The Collector may categorize the coins with its value, year, mintmark, country, epoch, unit and it's condition. Each coin may have also a description and an image.
DUNO is the multiplayer implementation of the popular card game UNO. DUNO is written in Java, communications are based on Java RMI. It's fully decentralized (no server needed to coordinate the game). It aims at being fault tolerant against peers' crash
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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Jao is a framework, game server and set of Java clients for developing and playing card games. Support for trick taking games like Hearts, continuous play games like Crazy Eights, and partial support for mutable games like Mao is envisioned.
CryptRL is an english/french Java 1.5 Roguelike with sound and graphics. Its main influence is NetHack/Slash'Em (on the ingame interaction.) You'll find more informations here: http://roguebasin.roguelikedevelopment.org/index.php?title=CryptRL
GGMS is a abbreviation for GURPS Game Master Support. The intended use is to support game masters in large combat situations with many players. The GSC file format will be supported.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
"BloodWars 2, The Bastard of the Voud" is the famous sequel of the infamous BloodWars, a turn based strategy game, for the Amiga computers. BloodWars is Warlords like turn based strategy game with a pinch of humor.
Turn based Java space strategy game. This consists of a variety of settings, scenarios, and ship types to allow plenty of tactics in play against humans or an AI. It is currently a learning project, but may develop into a stable game.
Mobile Sudoku is a J2ME implementation of the popular Sudoku puzzle game. Play it anywhere on your mobile phone.
Features include: game generation, game solving, auto-annotation, user-set difficulty levels, and an easy to use interface.
Ride is a full featured gaming platform that is based on open source software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
Crazy and amusing puzzle game midlet for MIDP2 phones. The scope of the game is that one to group the coins so as to to be able to exchange them with more large coins to occupy little space.Coins enormous amount of levels of increasing difficulty.
A variation of Memory that does not necessarily have a perfect solution. This is a sample program for the YPP Grand Crafting Puzzle Project. Single player only, but watchers can see the board.
A Settlers of Catan version for MIDP 1.0 mobile devices, with a colour interface.
A continuation of mobilecatan project which seems dead. The goal is to make it working on all colour phones and provide an AI player.
Tools for parsing and analyzing the JASS scripting language, which used for scripting Maps and AI files in Blizzard Entertainment's (R) Warcraft III (R).
A hybrid of 'Lights Out' and 'Destructo Match'(from Neopets). This is a the Manta project from the YPP Grand Crafting Puzzle Project. See http://forums.puzzlepirates.com/community/mvnforum/listthreads?forum=35 for more details on the GCPP.
Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.