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MongoDB Atlas runs apps anywhere
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
NetRisk GWT allows anyone to play a full game of Risk with up to 8 players from any Javascript enabled browser. Bases on the code of NetRisk 2.0 (https://sourceforge.net/projects/netrisk/) Demo: http://www.netrisk-online.de/
A Java Swing based application for designing DBMM wargaming armies, initially uisng an XML file-based persistence layer for maximum end user machine compatibility and ease of installation.
PRTG Catches Network Issues Before They Cause Downtime
Threshold-based alerts flag problems early, so your team can act before users notice, not after.
Reactive troubleshooting usually means hearing about a problem from frustrated users, not your monitoring tool. PRTG sets threshold-based alerts across devices, servers and applications, notifying your team by email, SMS or push the moment a metric crosses a set limit. That means catching a failing disk or overloaded server before it becomes an outage and getting time back from firefighting. Start a free trial and set your first alerts today.
jGameAdmin is a Java based web application, targeting Linux and Windows systems. With jGameadmin, you can easily administrate your game servers, voice servers and customers over a single and intuitive web interface.
This small application monitors the active spells on your province and notifies you when a spell has expired. It is also useful for reminding yo to recast those offensive spells on enemy provinces. Needless to say, this application requires java.
ImpressCMS Module for creating and tracking your teams roster, game schedule and games.
The module is written to support REST web services and support an android mobile application that uses the hosted module for team roster.
A collection of apps and libraries I put together in the process of experimenting with new languages or frameworks. Once in a blue moon I've released package files, but for the most part this is project is just for source-control hosting.
Scalable real time space strategy. Botes(for AI developers) and people can play in same time. Server based on Java. The first client based on WEB with AJAX technology. Protocol based on JSON.
Evver Games is an opensource project that contains an AJAX web renderer and framework for creating card games; along with the card games Golf and No Peeking.
A web based US Football Management game, wrapped up in a clone of NFL.com. Multi-player, multi-league, multi-season. Live online draft. Playcalling either via gameplan or live online. Animated plays. NFL, NCAA, AFL, CFL league formats.
tXtFL is a strategy-based football simulator. Teams can be created from real stats on the web, built through custom designed plays, and then used to coach games or predict scores. Note that as of 2010, all new development is taking place at http://textflex.com/txtfl.
jWrestling: a Wrestling game based D20 RPG system. The future of wrestling is here! We're joining forces with Arianne to bring a new twist to this awesome wrestling game!
Issue Tracker: https://simple-marauroa.jira.com/browse/JW
DEPRECATED!
This program is replaced by Gamer's Proxy:
https://sourceforge.net/projects/gamersproxy/
This is a simple Java program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.
Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.