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Life in a Bottle is a simulation/board game based on Sierra's 'Jones in the Fast Lane'. The game simulates life choices people make in careers and education. It is designed to be extensible with new locations, educational achievements and career paths
As a player, you may want to play a game which can be customizable and enjoyable. As a game developer, you may want to develop a game more efficiently and enjoy the process of development. Please join in us and make the fertile game soil.
A UI that displays a map that uses "wormholes" to navigate to a user's favorite locations. The map will display locations at scales as diverse as galaxies, planets, houses, living beings, internal organs, and even atoms and sub-atomic particles.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
This is a Playing Cards game project.
It is a school project for the course Object Oriented Java.
It is supposed at the end to accept new games only with a xml documenting all rules.
The developpement is using French words..
pgame-engine is a framework that is proposed to manage the common elements of many videogames like maps, time, resources, unit, players, teams etc etc... this engine is configured with xml and python files
JavaChess DB (Java Chess DataBase) is a chess database tool.
You can work with database stored in pgn files or a new format, written in XML.
You can view the game list of the database,edit filters, view games and edit them.