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A Java and 2D graphical port of the roguelike Dungeons of Moria game. Actually, that's what I originally set out to do. However, since starting the project, I've discovered Angband (a Moria variant)! Therefore, this is becoming a Java port of Angband.
A web-distributed 3D virtual universe for modellers, developers, scientists, gamers and social networkers. Pluggable visualization engines, navigation (vehicle/avatar) controls, model editors, scene editors, messaging.
Project codename: OpenPIE is an open source alternative to the well known GlovePIE, by Carl Kenner. It has some differences though. Basically, it will work mainly with the Wiimote, and will allow users to write scripts in order to control its behavior.
This started out as a project in class implementing Convex Hull Algorithms and Polygon Tesselation but is expected to grow into a much larger realm of usage, including teaching tools for the sciences, Games, and much more. Uses JOGL for Display.
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This project aims to develop a tournament management software.
This sofware is to the attention of organizers of draughts, checkers, chess, go, bridge or othello tournaments.
Bier Manager is a futsal simulation game that provides a new level of enjoyability in a manager game. The mission of the project is to help students to learn the Futsal dynamics and the Java Programming Language.
This project is addressed for general audience in general but especially for pupils of colleges which aspirate for studying at real universities in future.
Eye Swindle is a java port of the Infinity RPG engine. Project will focus on flexibility and user tools, rather than providing a faithful implemention for the original Infinity titles.
Amazing Crisis Labyrinth is a free clone of the game Amazing Labyrinth, with some transformations. The project is written in java, and aims to be didactic.
MeliTopos (Greek: a better place) is a multiplayer online role-playing game (with gameplay and graphics similar to the early versions of Zelda), written in Java. It is developed as a student-project for the University of Essen (Germany).
The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.
This project is a java video game started on summer 2007, by two french students from the INSA of Toulouse in Amsterdam, where they were doing an internship.
The project consists of two single Java programs. With one of them, you can create Multiple Choice Quiz Games in a very simple way. This Quiz is similar to the famous TV show „Who wants to be a millionaire“.
A UI that displays a map that uses "wormholes" to navigate to a user's favorite locations. The map will display locations at scales as diverse as galaxies, planets, houses, living beings, internal organs, and even atoms and sub-atomic particles.
Project Lorelai RPG Engine is an RPG engine coded in C++. An RPG engine takes care of managing life, inventories, items, weapons, armors, stats, potions, etc. We're looking for developers that could even code a GUI front-end.