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A recreation of Mazewar, as it originally ran on an Imlac PDS-1 in the mid-1970's, and some Imlac cross-development tools.
This consists of a client program, written in C++, which runs on Windows/XP (at least), and a server program, written in Java.
PhysicsDefense is going to be a little 3D game with a lot of physics involved using ODE, ODEJava, jME Physics 2 and jME. The goal is to keep balls from falling from an inclined plane, using obstacles, heat, cold and miscellaneous devices...
The project is implementation of the Mine (Minesweeper) game. Written in Java, contains tool for automatic solving the mine field. Allows to set up width and height of the mine filed and number of mines. Very cool game :-)
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Tile-based RPG map editor, focused on easy to use interface and quick map-making. Supports multiple tilesets, transparency, can export the map to common image formats and more.
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LanOS Open Edition is a tool with an user interface that assists the use of the Linux Ubuntu in Lan Houses, Cyber Coffees and other establishments of public access.
The UNO cards game in the multiplayer java version from two minimum players to four maximum players and with the possibility of chatting with the players connected.
This project seeks to provide a web-interface to a BetaBrite LED sign capbable of sending messages to the sign and displaying them. Additional modules can also be added to have the sign display weather information and RSS.
P2Play is a framework for developing Peer-2-Peer Massive Multi Player Games. It provides accounting, persistant storage and region based gameplay controlling.
Yet another Java implementation for the addictive Minesweeper game. This game comes with a number of options unavailable in Windows's version, such as allowing more than one mines in a square. See project web site for a list of features.
This is a configuration front end for the apricots game which can be found at http://www.fishies.org.uk/apricots.html, eliminating the need for changing the configuration text file manually.
The ZLagos project is a very simple SDK to interact with a Nabaztag/Tag (V2).
It supports a full set of functions, organized in an object way, and allows developers to control remotely a Nabaztag/Tag.
JEmpire is a Java port of VMS-Empire-1.7 with significant changes. JEmpire has a graphical interface and can be configured with different types of units.
Game developed in JAVA done initially to present as university work. Based on the old game B-zero. It possesses several screens, an editor of new screens, a line editor, record, levels of difficulty, etc...
The Java AI Gaming Engine is a collection of games that allow easy integration, testing, and competition of AIs. The games that are supported: Hex and Ataxx, and in the future: TicTacToe, Chess, Checkers, Rock-Paper-Scissors, and more.