Showing 218 open source projects for "ai"

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  • 1
    JChineseCheckers is a chinese checkers game written in Java. Main features are network multiplayer support, two different game boards (star & square), a strong AI and a 3D visualization of the square board using Java3D.
    Downloads: 0 This Week
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  • 2
    Anarchonomy is a Java application simulating AI agent based production, consumption, trade and force with a minimum of economic assumptions, letting users create and change their own rule and scenario sets.
    Downloads: 0 This Week
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  • 3
    java checkers framework for developing ai checkers players
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  • 4
    MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
    Downloads: 0 This Week
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  • 5
    The Behavioral Layers Library is a framework for creating AI agents. It is based on the idea of behavior decomposition. Simple behaviors are composed together to create more complex solutions. Layers can be hierarchical & used as actions in other layers
    Downloads: 0 This Week
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  • 6
    Java Settlers of Catan is a Java version of the classic board game "Settlers of Catan". This game includes challenging computer AI players and supports multitouch inputs for gameplay on multitouch tables.
    Downloads: 0 This Week
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  • 7
    Opala is a chess-like game written in Java. You can either play against another human or against an AI. A cool user interface using Java Swing is availible. Network support is planned.
    Downloads: 0 This Week
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  • 8
    OpenArena is an developing enviroment for autonomous software agents and software worlds.
    Downloads: 0 This Week
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  • 9
    A Java implementation of all our favourite game Sabotage, a great variant of the popular Stratego™ (Stratego is a TradeMark of Hasbro, Inc)! Client/Server setup with network capabilities and hopefully also end up with AI and variants!
    Downloads: 0 This Week
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  • 10
    Establishing a model of the concept of game, in order to offer a framework that might be used to simulate any kind of game. Ultimate goal : awakening AI thanks to games.
    Downloads: 0 This Week
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  • 11
    An Ataxx implementation in Java. The goal is to provide a living, breathing open-source Java MVC example, and thus provide a stable foundation for features like AI, network play, etc. Look for standalone and applet play.
    Downloads: 0 This Week
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  • 12
    An object oriented framework for AI research in intelligent agents. Extensible to any information source. Graphics toolkit for visualization to view bots in real time. Extensible GUI to run bots and visualizations under common framework.
    Downloads: 0 This Week
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  • 13
    A generic "Clue-like" game, assigned as the senior programming project at LMU. lmusleuth.sourceforge.net is also another groups project of the same game. Will have basic nertworking, graphics, and hopefully AI.
    Downloads: 0 This Week
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  • 14
    Galahad is a Java framework for the construction of multi-player card and board games of all types. Galahad will include network and AI play and will ultimately evolve into a set of vertical and horizontal frameworks.
    Downloads: 0 This Week
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  • 15
    Schlange 2 is a 3D OpenGL snake-clone that can be played over TCP/IP based networks against other human players or AI opponets.
    Downloads: 0 This Week
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  • 16
    In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
    Downloads: 0 This Week
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  • 17
    An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
    Downloads: 0 This Week
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  • 18
    It's a network oriented RPG, based on an open-ended artificial society simulation engine. Every character has an AI and acts autonomously; they born, live and die, mate, figth and form parties. The game runs by itself: players can control characters.
    Downloads: 0 This Week
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  • 19
    The Game Engine will be a library and program for computerizing games, especially board wargames. The final implementation will be able to support many common gaming mechanism "out of the box", plus will have hooks for user created extensions including AI
    Downloads: 0 This Week
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  • 20
    The Twilight Minds Dynamic World Engine is the workhorse for a new way of dealing with plot and AI in MMORPGS and other CRPGS.
    Downloads: 0 This Week
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  • 21
    This is a java remake of the classical Lode Runner game. In addition, the project intends to be a test-bed for various game AI and mobile agents techniques.
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  • 22
    KoSI is a project at the University of Oldenburg. Our goal is to develop a server/client/computer ai, that allows people to play the card game of Bridge over the internet.
    Downloads: 0 This Week
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  • 23
    jRPG was an engine for building and running RPGs with Java 2. While development has ceased, it may still be useful as an example. Features include a 2-D tile based engine, basic AI scripting, data-file parsing, and quite a bit more.
    Downloads: 0 This Week
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  • 24
    ...Currently, the program suggests moves for a player, given a Scrabble board and letters available. In the future, it could be developed into an automated bot, including AI.
    Downloads: 0 This Week
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  • 25
    Strategy-ai is a Stratego-like game with an ai based on genetic programming, evolutionary computation. The ai can be trained and be improved over time.
    Downloads: 0 This Week
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